By Zachary Tieman (tiemang@integrityonline12.com)
There is no set group home of any sort, as they believe this world is not one to which they belong. All see each other as brothers and sisters, with none above the others. Even the newest members have the same respect as the elders. To become one, one only must wish to join and believe the same with full conviction.
Only two types of magic may be used: those of healing, raising the dead, etc. or dealing (casting away of destroying) with evil spirits. In healing, there will be no Paradox, but the subject must have complete and total faith it will work, or nothing will happen. In raising the dead, there must be others present, and they must have total faith it will work. Then, it is for the Storyteller to decide. Dealing with spirits is as the norm, except for that for each nearby person that completely believes the deed will work, the Christian's roll will be increased by 25 percent.
Healing spells of any sort done by another character may not work against a character of this order, unless they are also of the Agape Fellowship. Also, battle spells will be rendered ineffective if the character knows one is being done to them before it takes effect, has a willpower of 10, and spends twice the time it takes to cast the offensive spell in meditation there and then.
Cult of Ecstasy: Beware the upcoming, for you don't want its experience!
Dreamspeakers: There is only one God. Dealing with the rest only wastes your time.
Euthanatos: Moping around scaring people is not how life is to be spent; even the Cult of Ecstasy knows this!
Marauders: Chaos is only a way of hiding truth from yourself.
Nephandi: These need love most of all. They just don't understand.
Order of Hermes: This is odd...
Sons of Ether: One question: where did it all come from, though?
Verbana: If you think person-juice will really do all of those things by itself, you need to think about it for a second.
Virtual Adepts: Making toy Gods in your head doesn't change reality.
The Hollow Ones: Another example of how to shield yourself from reality with an attitude you think will impress others.