By Kyrin (robert69@usa.pipeline.com)
Source: The name of the anime this chimera comes from.
Type: What kind of chimera is it. The known types of chimera are Nervosa, Nocnista, Monsters, and sprites. Also listed is the 5th chimeric type Animals.
Rank: For monsters, sprites that can be used as companions or friends for characters, this is its rank as per the Chimera background.
Origin: Some information on how the chimera came to be and how it acts.
Description: What the chimera looks like for the most part.
Stats: Basic stuff Storytellers need to know. Includes attributes, abilities, and special powers, merits, and flaws.
Type: Nocnista or Nervosa (take your pick)
Origin: According to the anime Bubblegum Crisis, from where this very powerful chimera is formed, the boomer is a bio-mechanical android that is invented in the year 2025 by Dr. Stingray. However what the creators of the anime aren't aware that some of the fans of the anime, which has developed a small cult following in the United States, have accidently created chimeric versions of this destructive android through their nightmares. Luckily, this chimera is pretty rare (there may be as between 2 to 5 total in the entire world).
Description: The chimeric version of the basic combat boomer; the 55-C, is quite fearful to see. For those who have never seen the animes, the best possible description is a terminator on steroids. It stands about 8' tall and is rippling with synthetic muscle. It's face is skeletal in design and it has a concealed Laser cannon in its mouth that shoots blasts of pure dark glamour. It has a set of claws at the ends of its fingers that could rip apart a car easily. All and all, Garou who can see chimera might find them a good fight and not all Garou would walk away...
Talents: Alertness 3; Dodge 4; Brawl: 4
Skills: Firearms 3; Melee 2; Stealth 2
Glamour: 7
Willpower: 3
Attacks: As for humans but +1 wound level.
Mouth Blaster: By spending a point of glamour, The boomer can shoot a blast of dark chimera out of its mouth. It looks like any blasts from the OAVs but it's always a crimson Red. Characters may dodge, or else they take 1 chimeric wound for every success the boomer makes rolling its glamour vs. 8.
Superior Night Vision: Due to supreme optics enhancements, the Boomer can see perfectly in the dark.
Type: Sprite/monster
Rank: 2
Origin: The Moogles are relatively new type of Chimera. They originate from Final Fantasy 3, a video game that has achieved world wide success. In Japan, it is actually part 6 of the series. Like some anime, the video game series has a small cult of followers around the world.
Descriptions: The Moogle ranges from as small as 10" to as tall as 3' and looks almost like a pure white Koala bear with several physical changes. It stands fully upright, has small pointed ears (sorta like a cat's), a little red button nose, strange Asian-like eyes, a pair of useless little batwings, and a single antenna that sticks out of its head and has a little ball-thing on the end of it. Despite all this, one of the stranger things about the moogles is their strange language with words such as kupo, kipi, and kopi and few changelings have ever been able to decipher their chatter. Woe to the fool who makes the little creatures exited as their strange squeals and chatter are too much for the ears of any changeling.
Moogle Villages: There are several small communities of moogles throughout the world, usually in deep forests. For any of these Moogle villages, think Ewoks from Star wars. There are plenty of tree huts and brigdes to connect them. The village is usually governed by the elder Moogle of the tribe who give out the orders while the other moogles are hunters, homekeepers, or craftsmen. If the village ever comes under attack from outside forces (be they mages, humans looking to turn the forest into a highway, etc.) the village can put together a small army of hunters armed with old-style bows and wooden spears. Generally they are wary of intruders, but usually get along with most changelings (save the darker types such as the Sluagh or Redcaps) and some shifters as long as they don't threaten their villages.
Abilities: Dodge 2; Perform 3*
*Storytellers may wish to change this ability to melee or archery for hunters and crafts for housekeepers and craftsmoogles.
Glamour: 4
Willpower: 3
Health Levels: Ok,Ok,-1,-1,-5,unconscious
Attacks: None save for weapon attacks. Moogles are too small to physically hurt something bigger than themselves.
Successes | Effect |
0 | Severe Migraine! The character becomes dizzy and disoriented and suffers from a +4 penalty to all difficulties until the character can rest or get decent anti-headache medicine. (Extra Strength Tylenol or some Advil maybe) |
1 or 2 | Bad heachache. +2 to all difficulties until the character can rest or get some aspirin. |
3 or more | Gets his hands over his ears just in time to block out all the moogle chatter. |
Other Possibilities: The above could also, with a bit of statistic juggling, be used for Ewoks for Changeling.
Type: Sprite/monster
Rank: 2-4
Origin: The totoro is a very unique creature that is dedicated to protecting childlings. Although originally native to Japan, these timid forest spirits can be found in almost any rural town in the world. They often come to childlings in need of help and are natural guardians although not naturally combative (in fact totoros can't fight...).
Description: Totoros come in a wide variety of shapes, sizes, and colors. They can be as little as kittens to as big as your papa -- some even bigger! There are even a few rare types that turn into cat shaped buses (that's Catbus or Nekobus to you, buster). These types (aka Rank 3 totoros) look like the big brothers of the Cheshire Cat from alice in Wonderland.
The attributes are for a small totoro (rank 2- 10" height). For a medium totoro (3-4'/rank 3) add 1 to strength and stamina, and two for a Large totoro (6'+ and rank 4. this means they have 4 for strength and Stamina).
Talents: Expression 2; Subterfuge 3
Skills: Performance 4; Mythlore 2
Knowledges: Local Area 3
Glamour: 6
Willpower: 4
Attacks: Are you crazy?! Totoros don't fight (they come from a show that's on about the same level with Sesame Street -- do you see Big Bird running around beating up people in anything other than strange fanfiction?). Totoros will always run away if someone tries to attack them.
Health Levels: Ok,Ok,-1,-1,-5,Unconscious
The Incredible Catbus: An ability exclusive to rank 3 totoros, this merit allows the Cheshire Totoro to turn into a small cat-like sentient school bus; excellent for transporting a group of childlings. Wilders, especially tall ones, will most likely bitch about the cramped space if they have to ride in the catbus.
Cantrip casting : All totoros can cast cantrips. What they case, however is always the Totoro's (i.e. Storyteller's) decision. Totoros can regain their glamour as most changelings do; usually at the area freehold which can be home to 10 x its rating in totoros. Totoros may not use any cantrip that is either violent or manipulates a being's mind to do something against their will.
Rank | Arts | Realms |
2 | 4 | 3 |
3 | 6 | 5 |
4 | 7 | 6 |
Type: animal
Rank: 1
Origin: Tetos are actually the collected species of strange looking squirrels/chipmunks that have shown up in several different animes. For instance the original teto from Nausicaa has brown tiger stripes, floppy ears, and pure green eyes. Also somewhat similar, Chipper from Windaria is a teto that posesses long triangular ears. When Creating tetos be sure to include plenty of strange little alterations but none of the alterations should make them look ugly. Tetos can be found natively in many forest glens and freeholds. All tetos are very intelligent for animals as noted below in their stats.
Description: All tetos look like highly evolved squirrels or chipmunks. They are all vary drastically from one another for the most part otherwise.
Abilities: Survival 3; Alertness 2
Glamour: 3
Willpower: 1
Attacks: Bite/1
Health levels: OK,-1,-1,-5,incapacitated