Armor of Light

By Chris Haffly (haffly.2@popmail.acs.ohio-state.edu) (6 Apr 1994)

What I'm proposing is a new level of Talismans. I'm talking about Artifacts. Basically an Artifact is a Talisman of great power. Here's some examples:

History: Created by a cabal of militant Celestial Chorusers called the Paladins of the Dawn about the 1300's. This Artifact is of such power that its pieces can be worn and still act as Talismans.

Part 1: The Helm

Level:5
Quintessence:5d10 ini
Paradox:1d10 ini

Powers: Mind 3 (telepathic communication)
Prime 1 ("The Rush")
Correspondence 1, Entropy 1, Forces 1, Matter 1, Mind 1, Life 1 Spirit 1, Time 1 (all sensing abilities)

Part 2: The Breastplate

Level:5
Quint:5d10 start
Paradox:1d10-2 start

Powers: Matter 5 (soak aggravated damage)
Life 3 (heal wearer)
Life 3 (increase Stamina)
Prime 4 (Quint Blast)

Part 3: The Arms

Level:3
Quint:3d10 start
Paradox:1d10-4 start

Powers: Life 3 (increase Strength)
Correspondence 3 (multi-punch)
Forces 2 (deflect projectiles)

Part 4: The Gautlets

Level:3
Quint:3d10 start
Paradox:1d10-6

Powers: Forces 3 (lightning blast)
Prime 2 (fuel pattern)
Entropy 2 (control entropy)

Part 5: The Girdle

Level:4
Quint:4d10 start
Paradox:1d10-5

Powers: Time 3 (accelerate wearer)
Correspondence 4 (invisibility)
Mind 1 (multi-tasking)

Part 6: The Legs

Level:4
Quint:4d10 start
Paradox:1d10-3 start

Powers: Correspondence 3 ("Thousand League Stride")
Spirit 3 ("Step Sideways")
Life 3 (increase Dexterity)
Forces 4 (flight)

Notes: No extra abilities are gained by wearer when the whole suit is worn. The underneath chainmail isn't magickal until worn under the suit. The whole suit is bright silver, and is made out of a material created with Matter-5. The armor rating is 9, as a unit, with no Dex modifier.