By Fabian Alvarez (maldoror@eucmax.sim.ucm.es) for the Mikhaelians bloodline.
System: The user rolls Charisma+Empathy (7) and must touch the forehead of the target. Each success allows the recipient of Bless gain a -1 difficulty on any Virtue, Humanity/Path or Willpower roll. This power lasts for a night.
System: The user rolls Willpower (9) and takes an aggravated wound level. Each success allows him to gain a -1 difficulty on any Virtue or Humanity/Path roll. This power lasts for a night.
System: The user rolls Perception+Empathy (8) and spends at least a full turn speaking with the target. Even one success is enough to discern target's Nature. Further successes give the user further information about the desires and goals of the target.
System: The Mikhaelian must spend a point of Willpower and spend at least a full night in Meditation. Then, he must make a Charisma+Meditation (7) roll; each success allows to increase the area of the aura in 1mx1mx1m or give to everybody inside the aura a -1 difficulty to resist Frenzy.
System: The Mikhaelian must spend a point of Willpower and make a Wits+Meditation (7) roll. As long as he remains still and takes no further actions, the number of successes rolled equals the number of damage levels he can ignore, effectively gaining as levels of Fortitude as successes rolled. This power doesn't protect the user from the sun and ire.
System: The Mikhaelian must remain totally still, make a Humanity/Path (8) roll and spend a point of Willpower. As long as he remains still, the number of successes rolled equals the number of aggravated (sun/fire) he can ignore.
System: The Mikhaelian must roll Charisma+Empathy (8) and spend a Willpower point. He cannot use this power if he has started the fight. Any damage inflicted to the Mikhaelian must also be soaked by the attacker; this lasts until the end of the combat. The Mikhaelian can only dodge and cannot make attacks himself.
System: The Mikhaelian must roll Charisma+Empathy (9); then, he can spend Willpower points to increase the Virtues of his target. The increase is permanent, and the maximum number of points then Mikhaelian can restore equals his Empathy rating. Also, this power can only use freely once in a given individual; if used further, the target takes an aggravated wound for each restored Virtue point.
System: The Mikhaelian rolls Wits+Empathy (8) and spends a Willpower point. The target of Soul Burn can resist with a Manipulation+Subterfuge (9) roll; if the Mikhaelian gets even one net success, the target must soak as many levels of non aggravated damage as (10-target's Humanity/Path). Followers of any "evil" Path (Evil Revelations, Typhon or any the ST decides) must instead soak as many levels of aggravated damage as their Path rating.