By Tony Frisco (friscoal@gandlf.uindy.edu)
Where did the surviving Bunyip go you ask. A majority of them joined other tribes. Many hide in the deepest wilderness, cowering from anything even remotely resembling the Wrym. A select few have re-embraced their tribe and continue the fight against the Wrym. These brave souls have relearned the magic of the Dreamtime and the old secrets of their tribe.
The Bunyip have a hatred of the Wyrm that few tribes, including the mighty Get of Fenris, can match. It is not hard to see why this is the case, near extinction kind of does that to a species. They are also very sympathetic toward Gaia's plight, as they know firsthand the horror of near extinction. When they are not fighting the Wyrm, they are trying to save the dying forests and protect the endangered species. As this is the case, they can be rather single-minded.
The Bunyip are kindred spirits with the Wendigos. The Bunyip and Wendigos work well together due to their similar mind set and past. This being because they both have suffered the same atrocities from the homids and relatively fight the same fight for Gaia's survival. In fact, many of the Bunyip that reached the Americans joined the Native American tribes including the Wendigos.
Sense Wyrm (Level One): As the Metis power.
Blissful Ignorance (Level Two): As the Ragabash power.
Guidance of Gaia (Level Two)
Marsupial Pouch (Level Three)
The Great Leap (Level Three): As the Silent Striders power.
Burrow (Level Four)
Summon Lesser Dreamtime Servants (Level Four)
Summon Greater Dreamtime Servants (Level Five)
Enter Dreamtime (Level Five)