By Shadow Lu for the Hatter bloodline.
System: Roll Manipulation + Leadership (difficulty of target's willpower). Player must gain at least 3 successes. If the player is successful, he gains control of the target, and may request one thing of her. Anything from "Leave me alone" to "Go jump off a bridge or something."
System: Roll Manipulation + Acting. Difficultly is the target's willpower.
Botch: You say something completely out of the ordinary, and get anywhere from embarrassed to killed (storyteller's choice of reaction).
System: Roll Manipulation + Occult (difficulty of 6 for mortals, 8 for supernaturals). A botch results in embarrassment or otherwise (storyteller's choice).
System: Characters may spend one blood point to activate this power. Derived from the race.
System: Characters may spend one blood point for specific parts of the body, or three for the entire body.
System: Roll Manipulation + Charisma with a difficulty of the area's gauntlet rating.
Botch | Nothing happens. The situation continues as it started. |
1 Success | Tensions lighten; the situation loosens up. |
2 Successes | People get relaxed enough to kiss and makeup. |
3 Successes | People become more friendly and talkative |
4+ Successes | People may burst out into rounds of song and dance the night away. No hostilities whatsoever. |