By DaemonGaze@aol.com
System: The player spends a blood point as per Feral Claws. The change takes place immediately. The claws cause Strength+2 aggravated damage. In addition, the claws can be treated as Melee weapons: namely, they can be used to parry, although the Brawl skill is still used for all actions. Finally, Claws of the Beast grants a 3 difficulty level decrease to all climbing-related rolls. However, social interaction with mortals is severely hampered. Allowing mortals to see them is potentially a breach of the Masquerade. All rolls involving manual dexterity are also 2 difficulty levels harder.