By Robert Herman (hermanr@ccds.cincinnati.oh.us)
System: The Garou spends a point of Gnosis. For the rest of the scene, he may accelerate his thought processes -- in one second of real time, he can think for what seems like a minute. He may do this as many times as he wishes -- however, he usually doesn't keep this constantly active, since he experiences a minute's fatigue in that single second.
Game effects include: he may carefully consider what he says in conversation without seeming to; Wits rolls difficulties are at -2, and the Garou may substitute Intelligence if he wants to; he gets +1 dice to most Dex rolls.
This Gift is taught by a Fox spirit.