By Emil G. Signes (a138@Lehigh.edu) (24 June 1994)
In 1964, a few radical Technomancers proposed a new idea to the Technomancer Control Amalgam Prime. In order to lessen the power that Tradition forces were gaining at the time, weak-willed Tradition mages would be targeted by Men In Black, and brought to a new Construct, Conglomerate Station for Technocratic Re-education (Construct RED). At the Construct RED, the Tradition mages were to be instructed in the logic and reason of the Technocracy.
A few Verbena, Wikans, and Sons of Ether were captured during poorly-planned raids on Technomancer Nodes, and placed in Construct RED with Syndicate and New World Order operatives.
The mages, however, were much more strong-willed than the Technomancers had believed them to be. Secretly, the mages tought each other their arcane secrets, and began to gather more followers of their cause. They recruited Virtual Adepts, Technolibertarians, and even Euthanatos mages. Over the next 15 years, they began covertly constructing a Realm in the Deep Umbra. The Realm, known as The Moore by Conglomeration members, is very much like Earth, but was created to best emulate what Earth would be if the Mythic age had continued on as the Technocracy rose to power. (ie, technology and fireballs)
In 1984, on April 4th (to commemerate the Book,) the mages, who up to this point had been working secretly, still submitting progress reports to the Amalgam Prime, broke from the Technocracy, running what they dubbed 'The Great Escape Rote' to empty all of Construct RED's inhabitants to The Moore.
There are only about 2,500 Conglomeration mages currently living on Earth, and only a few more than that number in The Moore. They often join Tradition mages' cabals to fight the Technocracy or other enemies, but usually masquerade as Sons of Ether.
Celestial Chorus: We serve God (the Goddess, Gaia, the Tellurian, or whatever you want to call it) without having to concentrate on it. It's like founding a club of people who make their hearts beat for a hobby.
Cult of Ecstasy: They must have quite a bit of fun, living that sort of life. Of course, I don't see how they can get anything done.
Dreamspeakers: Very interesting, to be sure. They achieve what the Celestial Chorus aspires to: useful servitude. Unfortunately, they are a dying breed. Give them a warm meal and a place to sleep if you see one. You'll be surprised how much that's worth to them.
Euthanatos: In theory, they're wonderful. In reality, they're a bunch of sociopaths whom I advise you to avoid.
Hollow Ones: It has been noted that many Orphan Awakenings may have genetic causes. Perhaps if we could get a few specimens to submit themselves for study... This group of Mages is largely ineffectual -- that is good. They are also, however, a bit too creepy for me, personally.
Iteration X: These tinker-toys would have us destroyed because we don't want our Avatars replaced with pocketwatches and transistors. They have a twisted view, but don't mess with 'em -- they're dangerous as hell...
New World Order: We..are..not..per-mit-ted..to..speak..of..them... Just kidding. They're not half as dangerous as everyone thinks they are. Unfortunately, that still leaves them pretty dangerous -- your best bet is only listening to mage-run radio, watching mage-run TV, and read mage-written books. Personally, I just take my chances.
Order of Hermes: Ha! We have achieved the organization and understanding in decades which these anachronisms have been seeking for centuries.
The Progenitors: They would have so much potential, if they'd just leave the Technocracy. Unfortunately, that ain't happening. They're possibly the best argument to stay off of drugs that I ever heard of.
Sons of Ether: Possibly our closest link to The Council of Nine. They'll always take you in when you tell them who you are, but they ignore the will of the Tellurian. They should tone down their magicks.
The Syndicate: "God money, I'll do anything for you. God money, just tell me what you want me to. God money, nail me up against the wall. God money, don't want everything he wants it all." Money is just not worth the hassle that these guys can cause.
Verbena: If only they could drop the blood. And the attitude. And the outdated traditions. And the focus on life, life, life. But, really, they're not as bad as everyone things.
Virtual Adepts: Computers are one of the most useful, powerful inventions of the last few millenia, but they are most certainly not the key to Ascension.
Void Engineers: They're more and more of them coming to us. I want to know what it is that's making them leave the Mirrorshades, but they aren't talking.
Wika: I've had some of my greatest philosophical debates with Wikans. Unfortunately, they're too much opposed to technology and being followers to be truly enlightened.