By Jason C. Marshall (jcmarshall@sympatico.ca) for the Bubanos bloodline.
System: This will cause one extra wound to occur to an already wounded character. Only those characters who have already been wounded can be affected.
System: This requires a willpower roll versus the target's current willpower. The infected character suffers a -2 dice penalty for all physical actions as long as the infection lasts. The lesions will remain for a length of time dependent on the number of successes.
Successes | Length |
1 | One Turn |
2 | Two Turns |
3 | Three Turns |
4 | Four Turns |
5 | Five Turns |
System: This power requires a Willpower roll made versus the target's current willpower.
System: This requires a Manipulation + Medicine roll versus the target's willpower +3.
System: The kindred makes a Strength + Medicine Roll versus the target's Stamina + Athletics. The number of successes determine the severity of the disease.
System: The character rolls Manipulation + Medicine versus the target's willpower. The number of successes equal how many health levels are lost.
System: The character rolls willpower versus willpower to activate the power; it requires one success to get going.
System: The character rolls his Medicine + Manipulation versus the targets willpower +1. Each success means the infection is more powerful and works quicker to the result of suicide.