By Brian Kellett (bk013@mdx.ac.uk)
"And so it can be seen that Marshall's theory predicts the Quantum nature of macroscopic events..." He turned to the projection that described a snooker table. "Although massively unlikely, there is however a distinct possibility that the air molecules under a pocketed ball, may force the ball back up throught the pocket."
The doctor smiled happily as he talked about his favourite subject, the effects of chaotic possibility upon the larger world. He looked again at the stranger in the dark coat that sat in the front row, he had never seen this person before, and he didn't like the look of him. The stranger had a sly smile on his face and it was this that disturbed Travis.
"Of course, we could wait for the Universe to end a thousand times over before this happened, or we could see it in the bar tonight, if only after a few drinks."
The class laughed, but the stranger remained unmoved.
"We should remember however that the world is a wonderous place and..." The doctor's words trailed off as a small blood vessel in his brain burst, killing him moments after he hit the floor. The class erupted in a panic as those in the front seats rushed to the doctors aid. All except the stranger who quietly walked out of the door, his job done. Another possible reality deviant had been silenced.
Yeah, so we might be little cogs in the big machine, but chaos tells us that little cogs...You get the idea.
Paradox? Hey sometimes the wrong quantum effect is caused; ain't none of us perfect. And that morphic field don't take no prisoners.
How did I learn about this? Well see this big bunch of pop science magazines you might want to take a look at...
By examining an object completely you destroy the beauty; these people destroy the beauty of the way.
Celestial Chorus: The One, not very scientific is it now?
They have faith in randomness and not The One; their souls are as empty as the Tecnomancers.
Cult of Ecstasy: Hey why don't I get invited to their parties? I'd like to know about the effects of LSD particles on the nervous system.
Mostly geeks, but the younger ones can party as well as the rest of them.
Dreamspeakers: Fancy wandering around the human subconcious, that's what this lot do.
They ignore the spirit world and reduce everything to numbers; they are blind to the beauty of Gaia. We should open their eyes.
Euthanatos: They kill people!, I know a couple of sports jocks they could off!
They forget we are in a closed system. Entropy is not chance; it is inevitable.
Order of Hermes: These people basically use similar methods to us, I think; I never could get the hang of languages. Even so they could be brought a bit more up to date.
More upstarts, they seek to modernise that which works perfectly well.
Sons of Ether: Now these people have the right idea, but they take their Victorian ideas a little too far sometimes. I also like the idea of Ether, but didn't Michaelson-Morley have something to say about it...
More theoretical than most of us, but they do have good ideas. They are more like the Virtual Adepts than ourselves.
Verbena: Blood! Ouch! Is all that rolling around in mud really necessary?
They think life is a random occurance? Oh dear, poor them.
Virtual Adepts: See Sons of Ether, but with up to date tech.
They stole some of our ideas; still good luck. More like the Sons of Ether than us though.
Hollow Ones: Cheer up, and try reading a book that isn't about dying; here's the latest issue of Nature.
Randomness they call it. I call it Irony.
Technomancers: Right approach to magick, but the wrong thing to do with it...
We should attempt to bring these into line. If they do not curb their wilder ideas they should be destroyed.
Entropy: Probability. Everything is under the power of probability, although things tend to settle into one probability tunnel, we can shake it around a bit.
Forces: Field Theory/Forces. Most Forces are just particles of energy, so they fall under the same rules as anything else, i.e. Probability affects them.
Life: Morphic field/Kirlin Field/Life-force. Everything is made of particles; it just depends on how they arrange themselves. This pattern is dictated by the morphic field; change the field, change the pattern. Matter: Matter. Just another bunch of particles (See forces).
Mind: Psi. Just imagine your brain as a big antenna giving off electrical currents, now imagine a bigger antenna...
Prime: Virtual particles. These are everywhere giving Space-time its shape and properties. Sometimes they interact to create other particles, and sometimes they destroy other particles...
Spirit: Morphic entities. These are just the subconcious dreams on mankind given form by virtual particles. Boy do they hurt when they hit you though.
Time: Time. Who needs the constraints of cause-effect; how about effect-cause or even cause-cause!
Note: Although the CoC think they are using just probability to wield their magic they do still need their spheres to affect non-entropy effects. For instance, although they would explain Discharge Static as a probability event, they still need Forces 2 to cast it. Don't let your players think that Entropy is an all encompassing sphere!