By Fabian Alvarez (maldoror@eucmax.sim.ucm.es) for the Sebekite bloodline.
System: The Sebekite must spend a Blood Point; the enlarged jaws deal a Str+1 aggravated damage.
System: The Sebekite rolls Manipulation+Subterfuge (7); each success can be used to negate/alter one of the opponent's successes trying to know anything about the Sebekite.
System: No roll is needed, but the Sebekite must spend a Blood Point and the transformation requires a turn.
Str 4 Dex 2 Sta 4
Attacks: Bite 5
Armor: 4 (back), 2 (belly)
Abilities: Stealth 4
Health Levels: 0/0/-1/-1/-2/-2/-5/Incapacitated
System: No roll is required, but the Sebekite must spend a Blood Point and the change requires three turns.
System: The Sebekite rolls her Willpower (8); she gains a secondary Blood Pool the size of her Willpower trait. This additional Blood Pool lasts:
Successes | Duration |
1 | 3 turns |
2 | 1 scene |
3 | 3 scenes |
4 | 1 night |
5 | 3 nights |
6+ | 1 week |
System: The number of successes in a Perception+Occult (7) roll determines how far in the past may the Sebekite look.
1 | 1 month |
2 | 1 year |
3 | 10 years |
4 | 1 century |
5 | 10 centuries |
6+ | As far as the Sebekite wish |
System: The Sebekite rolls his Manipulation+Occult (target's Stamina+Fortitude). The Kindred affected with Thirst lose during each day's sleep as many Blood Points as successes rolled by the Sebekite. This lasts until the target enters Torpor due to blood loss.
System: The Sebekite rolls her Intelligence+Occult (8); each success allow her to take five "dots" of the Knowledges of the corpse. Disciplines may also be taken, but not Talents or Skills. With more successes, more of the victim's memories will be regained.
(With the ST's permission, some Lupine Gifts may be stolen by the Sebekite. Spheres and Arts/Realms cannot be taken).
System: A Sebekite with this power must only roll Stamina to soak sunlight damage each hour, not each turn, and the damage is not aggravated. However, if he botches and catches fire, fire wounds are still aggravated. A Blood Point must be spend as normally, and rules to remain awake still aply.
System: Before (Willpower of the target) hours after the death, the Sebekite must eat the corpse (or all that remains) and roll his Perception+Occult (8). Each success allows her the power to decide a fact about the reincarnation: where, when... the Sebekite will know at once the moment the reincarnated soul enters her new body. The reincarnated soul will have forgot everything, save the fact she knows the Sebekite (or the fact she should, if she didn't know the vampire while she was alive).