There are some people who are not evil for power or money but instead are evil for evil's sake alone. For them, Dark Faith, the power of Hell, comes naturally. Dark Faith is not Daimoinon or Infernal Investments. Daimoinon is a Discipline used only by the vampire servants of Hell, the Baali, while Infernal Investments are signs of the power of the Netherworld. So in Hell, so in Heaven. There are miracles, Teocratos and True Faith. So there are Infernal Investments, Daimoinon and Dark Faith.
The main effects of Dark Faith are:
Dark Faith can be added to all Virtue rolls made by the character.
Dark Faith points can be spent as Willpower points if a character has no willpower left. They can be regained by celebrating orgies and other infernal rites.
Dark Faith cannot be pooled; multiple characters cannot add their Dark Faith ratings.
Characters with Dark Faith can heal themselves rolling their Dark Faith ratings with a difficulty of 8 (9 for aggravated wounds). Each success "heals" a wound level. The wounds are not truly healed, however; instead they are transferred to the nearest mortal in a rating of (Dark Faith) km. If there are no mortals in that radius, this power fails.
Dark Faith is a 7-point "Merit" and characters must follow the Path of Evil Revelations to ever gain it. It can be seen on the character's aura as a reddish-black halo.