Dolphin

By Beth Bartley, for the Moon Circle Dancers tribe.

Background Cost: 8

Dolphin is joyous and speedy and rules the sea. It is also a totem of art. Its children subtract two from the difficulty of any social interaction with a creature of the sea, and add two dice to any roll involving water or speed. Unfortunately, Dolphin is associated with the fall of her former children; the pack who chooses her suffers a one-time penalty of 200 Wisdom and 200 Honor (per member). She can teach her children the lost Gifts of the Moon Circle Dancers, and they gain an extra Gift once per year which may only be chosen from these lost Gifts. She also teaches her children of art and the sea; her children gain three extra experience points per story (several sessions) which can only be applied to appropriate abilities (of the ones in Werewolf, Athetics [unless there is a separate Swimming skill], and Expression; other appropriate abilities include Music, Acrobatics, Artistic Expression, Poetic Expression [basically the same as Expression], Singing, Dancing, Fishing, Scuba, Swimming, Boat Handling, and Area Knowledge - seacoast or seas). Only Moon Circle Dancers and those packs who choose this totem are particularly close to Dolphin's children, but every child of Dolphin knows of every other child who has chosen Dolphin and can recognize one at the merest glance; this also conveys the ability to recognize lost cubs of Moon Dancers at any direct contact at any distance (this includes seeing them through lenses but not electronic equipment). The pack's association with Dolphin causes some mistrust; +1 difficulty to social rolls with other Garou until the pack has proven well its stand against the Wyrm (*after* it has chosen this totem).

Ban: Dolphin asks that her few children aid each other. In addition, she insists that her fallen children be reclaimed (to Gaia, if not to Dolphin) or destroyed.

Specific demand: Every child of the Dolphin who does not have Swimming (or Athletics if Swimming is not an ability in use) at 4 must devote half of their experience to Swimming/Athletics until 4 is reached.

Perk: Children of the Dolphin will never become seasick.

Disadvantage: Black Circle Dancers will hate known Children of the Dolphin passionately, will seek out them to attack, and in combat will attack them in preference to all others but born Moon Dancers.