By JW McCormack (bela229559@aol.com) for the Dust Riders
System: The player spends two Gnosis points and rolls his character's Willpower against a difficulty proportional to the size of the town to be affected. A small, ramshackle town would be difficulty six, while a big city (as in New York big) would be difficulty ten. The number of successes the player gets determines the extent of the damage. One success might make a couple residents ill, while six successes would mean total destruction for the city.