By Ellerby (ellerby@nccn.net)
Tribal Gifts:
Tribal Gifts:
Tribal Gifts:
Sambar have a deadly poisonous bite. On a successful bite attack, it may spend a Blood Point to inject its poison. Although ineffective against shapeshifters unless 3 blood points are spent in the bite, a non-Bete will go into shock and die within an hour if antivenom is not administered. Resist Toxin will filter out the poison, but Mother's Touch will not. Bete that are injected must soak 7 Health Levels of non-aggravated damage. However, the funnel-web is nocturnal, so all Sambar lose 2 dice from their Dice pools in the Daylight. A bright light, such as Lambent Flame, will temporarily blind them.
Tribal Gifts:
Blood Pool: 10
Willpower: 2
Gnosis: 2
Blood Pool: 6
Willpower: 5
Gnosis: 3
Blood Pool: 14
Willpower: 1
Gnosis: 1
Blood Pool: 13
Willpower: 1
Gnosis: 1
Though similar to Totem, Brood is subtly, but importantly different. Each Brood Mother is a projection of queen Ananasa. That means whenever an Ananasi devotes energy to his Brood, he grants power to his Queen to help her escape from her prison. Each Brood Mother represents a facet of the Queen's psyche. As she changes, so do the Brood mothers. The state of the Brood is an indicator to the well-being of Queen Ananasa, and Brood Mothers and their Hatchlings have become much wilder, independent, and powerful. This spurs on the Ananasi's hope. Also, Brood siblings have a much deeper connection than do Bete who share Totems. They are connected on a spiritual level that is visible in the Umbra, and will be visible to Leeches with Auspex.
All Brood members can expect a varying degree of help from their Brood Mother and Broodmates (depends on how many dots are put in Brood Background. See below.)
Brood is also linked to status. The stronger an Ananasi's connection with his Brood, the more respected he will be by others. Your Rank can never be higher than your Brood rating, unless you are a Moteling, one of the pitied Broodless.
However, this status also gives you power. You can make a Gnosis roll in the Umbra, diff. (10- [Brood rating] ), or in the physical world, at diff. (11- [Brood Rating] ) to call your Brood Mother to you. She will appear as a huge spider of varied appearance, depending on her Patron Incarna and her Hatchlings. A low-ranking Ananasi with a high Brood rating can sometimes give orders to higher ranking Brood brothers.
* | You're connection with your brood is weak, almost nonexistent. You have little standing within your Brood, and must roll Perception+Gnosis Rating, diff. 7 to sense a fellow Brood member. If you summon your Brood Mother too often, she will become very annoyed with you, and possibly hinder you in the Umbra until you learn humility. |
** | You have devoted a small quantity of Gnosis to your Brood Mother, but still have little standing. Although you are not widely known, you are respected by those of your Brood that do know you, and your Brood Mother will overlook small offenses against her. You will recognize a fellow Brood Member if you succeed a Perception+Gnosis roll, diff. 6, in the presence of a Hatchling of your Brood. (ST's, do this secretly.) |
*** | You have gained a fair amount of standing within your Brood. You are widely known, and are given much leeway by even high Ranking Brood brothers. You can automatically sense a Brood brother within 100 yds. |
**** | You have a strong connection with your Brood mother, and are known throughout your Brood. You have many strings to pull within your Brood, and can get almost anything you want from Ananasi of equal and lower Rank. You can speak telepathically with any Brood brother in the vincinity as well as your Brood Mother while in the Umbra. You automatically sense the exact location and identity of any Brood brother within a mile. |
***** | You are the champion of your Brood, and are held in awe and respect by your Brood brothers. You are seen as an avatar of your Brood Mother, and she visits you often. You know all of your Brood brothers inside and out, and your Brood Mother will risk her own life to protect you. You know the identity, exact position, and minds of all your brethren, in the Umbra or out. |
At the top of the social pyramid, are Spindlerlings. Most of them, especially their Tricksters, haven't lifted a finger since the War of Rage. They usually manipulate their willing pawns from behind the scenes. They manage the networks of servants that fuel the Ananasi web of power, and fulfill a position similar to the Princes of the Vampire cities, or the Silver Fang kings of the Garou. However, the relationship is a tense one. The other Ananasi only put up with the two-faced dealings of the Spindlerlings because only they have the prudence and subtlety to be effective leaders. More than once a noble Manaratan has rallied Ananasi against their manipulative lords. However, as long as they control the technology and political power of the cities, the Spidlerlings will occupy the upper class.
Next in power are the Manaratans. They govern the Broods, extended families, and corporations. They are granted much respect for their just ruling, but never had the slyness or deviousness to rule on a larger scale, so they are content to adminstering justice on a more personal basis. They usually keep the laws with fairness, but uprisings have been more common. . .
Enforcing the rule of the Manaratans are the Sambar. Too untrustworthy to be put in a position of political power, but too skilled to be servants, they are the leaders of teams of Ananasi, and provide direction to their underlings.
Finaly are the Shamians: far too flighty to receive command positions, they are scouts, warriors, workers, the fingers and eyes of their masters. However, with the lack of responsibility comes great freedom.
Note: There are always exceptions to these rules. A Shamian once ruled an anarchistic syndicate, before it collapsed.