Exsanguinus
By Dirk Tebben and Doug Kern, for the Enukadu bloodline.
Description
This Discipline, "against the Blood", is specifically designed to attack other vampires. It is quite powerful when used properly, but the Enukadu must always be careful to keep its existence a secret.
Level One
The Enukadu spends a Willpower point and rolls Manipulation + Intimidation, difficulty of the target's Willpower. From then on the Enukadu is a source of Rotschreck toward the target, with a difficulty number equal to the number of successes rolled plus four. The target must make Courage rolls as usual to avoid frenzy. The effects last one scene. This power does not affect Kindred who have reached Golconda.
Level Two
By spending a Willpower point, the Enukadu mimics the effects of True Faith. All Kindred who have line-of-sight with the Enukadu (note they don't have to be looking at him) must make a Willpower roll, difficulty seven, in order to approach or attack the Enukadu. The roll must be made every turn. A botch indicates the affected Kindred has entered Rotschreck. Again, those Kindred in Golconda are not affected.
Level Three
By touching a single target and spending a Blood and a Willpower point, the Enukadu may dampen the use of a Discipline. For the remainder of the night, the target may not use one Discipline of the Enukadu's choosing. Note that this power does not grant knowledge beforehand of which, if any, Disciplines the target possesses.
Level Four
Touching a target and spending a Willpower point duplicates the effects of staking. The target has one chance to resist by rolling Fortitude at a difficulty of the Enukadu's Willpower; failure or botch indicates that the target is immobilized as if staked. In order to maintain this state the Enukadu must remain in skin-to-skin contact and spend one Willpower point per minute.
Level Five
This power duplicates the effects of Obfuscate Level Two, but only with respect to other vampires; all other creatures can perceive the Enukadu normally. No amount of Auspex or any other Discipline can penetrate this concealment.
Level Six
The Enukadu touches the target and rolls Manipulation + Occult, difficulty of the target's Fortitude (a zero or one Fortitude indicates Man + Occ automatic successes, i.e. no need to roll). The number of successes is the number of Blood Points destroyed. If used on a ghoul, this power makes him/her mortal again (possibly killing him/her as a result of aging). Two Willpower points must be spent to activate this Discipline.
Level Seven
The Enukadu gains the ability to implant suggestions in the mind of another vampire. This is similar to some Dominate powers. The Enukadu must touch the target and roll Manipulation + Empathy, difficulty of the target's Willpower. Then the Enukadu must (no choice) immediately spend Willpower points equal to 8 - (# of successes). If this takes the Enukadu's Willpower below zero, her mind is immediately and totally destroyed, making her a vegetable. If the power is used successfully, the Enukadu may implant any number of commands into the target's mind, as per normal posthypnotic suggestions. However, these commands will always be obeyed, however inimical to the target.
Level Eight
The Enukadu gains the ability to command the Curse of Raphael. He must gaze at a single target and spend two Blood Points. Two rays of sunlight lance from the Enukadu's eyes, doing four levels of aggravated damage to the target and two to the Enukadu. If the Enukadu fails to soak this damage, she is blinded until the damage is healed. Of course, this power only works on beings sensitive to sunlight.
Level Nine
The Curse of Gabriel. By touching a target and spending two Blood Points, the Enukadu causes the target's flesh to ignite. Against Kindred this does two levels of aggravated damage immediately, plus one per subsequent turn until the fire is put out (only total immersion in water will do it). Against those not especially fire-sensitive, this power just gives them a nasty burn on one section of their body and does two levels of damage.
Level Ten
The ultimate Exsanguinus power: the Curse of Uriel. The Enukadu touches a target vampire and spends two Blood and two Willpower points. Immediately and irresistably the Beast takes control of the target. For one hour subsequently, the target will go completely insane and attempt to destroy and diablerize any Kindred she can find. Failing that, any living thing will do. The Enukadu who caused the frenzy will be undetectable by the target, however. After the frenzy ends, the target loses one Humanity point automatically (if applicable) and must roll Conscience (difficulty 7) to avoid losing another. A botch indicates a derangement. (Note the only know Enukadu to have used this power was actually a Renegade in Golconda.)