Ferrymen
By Derek Marcoux (yggdrasil@p7669.ici.net)
Introduction
Who are the enigmatic Ferrymen, and what is the strange oath that binded them to protect travelers in the Tempest. What Unique Arcanoi are at their personal command, and from whom do they take as their own?
Stats
Attributes: 9/7/5Abilities: 21/13/9
Arcanoi: 7
Background: As normal character generation (free: status-3/mentor-5)
Passions: As normal character gen.(free: To guide and protect travelers in Tempest that they may reach their destination. / honor 5)
Fetters: As normal character gen.
Pathos: 5 + memorium
Willpower: 6
Shadow: As normal shadow gen.
Description
Upon achieving Transcendence, the ferryman must have a replacement. This replacement is a fledgling wraith that has been reaped, by the reaper (so to speak). Once an initiate receives the rank and title of Ferryman, he dons a cowl and robe. The color is ash. He receives a mask made of bone. This is the "Mask of Charon", a very potent artifact(lv.5) Upon utterance of a few words, the mask will either execute: Pandemonium (Tempus Fugit lvl.5) or: Phantasm (Agon lvl.5). The "Scythe of the Reaper" is also quite deadly:(str.+5 diff: 7/9(decapitation) and upon scoring a death blow, the scythe automatically activates: Outrage(oblivion lvl.5). Characters must be careful of their ever-growing angst score. The Reapers' cowl and robe aren't artifacts at all, just badges of office. An Apprentice wears Ash, to symbolize his wraithly death, and his rebirth, as a Ferryman. An Advocate, wears blood red to symbolize death, in all its violent forms. Finally the Reaper wears black to symbolize Oblivion, which his passengers will reach one day...