Firelight
By Jeremiah Lasch (jlasch@uakron.edu)
* Resistance to Rotschreck
** Immunity to Rotschreck
The character is completely immune to the effects of Rotschreck
*** Resistance to Fire
**** Fire
The character can make a small fire, about the size of a lighter, shoot out of his pointer finger.System: One blood point must be spent. The flame remains as long as desired, but if it's there for more than 10 or 15 seconds it can start to burn the user so it's probably not a good idea.
***** Fireball
The character can hurl balls of flame at his adversaries.System: Each fireball does one point of aggravated damage per blood point spent. The opponent has to soak at a difficulty of seven.
****** Immunity to Flame
The character is completely immune to fire. This is identicle to the sixth level Daimoinon discipline.
******* Flame Torch
This amplifies level four of this discipline. The flame created is six inches long and is hot enough to cut and melt metal. It costs one blood point to create and does 3 points of aggravated damage to other vampires.
******** Resistance to Sunlight
********* Awake
At this level of mastery, the vampire can stay awake during the day if he needs to. This only lasts for a few hours (Stamina, difficulty 7), and costs one blood point per hour.
********** Immunity to Sunlight
This allows the vampire to commit the unbelievable act of walking around in direct sunlight.