Gaze of Corruption
By Amy Luther for her revision of the Corax.
Level Three North Wind Corax Gift
Description
The Corax can negate an opponent's natural healing for the duration of one scene. To activate the gift, the Corax spends a Gnosis point and rolls Manipulation + Occult, difficulty equal to the target's unmodified Stamina. On creatures with accelerated healing abilities, like Garou, each of the Corax's successes negates the ability to regenerate one level of health damage. Targets who are uninjured will fail to regenerate whatever damage they take later on in the remainder of the scene. This Gift can only be used once per scene on any given opponent. If the Gift is used on creatures who do not regenerate (normal humans, for instance), each success increases the target's healing time to the next level of damage. For example, if it's used on a human who is Hurt, and the Corax scores three successes, the Storyteller counts three Health Levels down from Hurt and determines that the human won't heal fully until three months have passed). The target must be held in the Corax's sight for one full turn before this Gift can be activated.