The Giovanni Revenant Family (version 2)
By Diogo Antunes Broner (Diogo.Broner@bsnet.com.br)
Nickname
History
Since the foundation of Italy, the Giovanni family had ruled the country commercially. The family had established a network through the country, and no one dared to challenge their supremacy, for rumors circulated about the Giovanni dealing with the dead, and enemies who spent centuries in agony without actually dying. It was so that they grew in power, unchallenged. But it was only in 1444 that the family became the invincible in the country.Augustus Giovanni, founder of the line, 4th generation Kindred acquired the status of clan through Diablerie. But the mortal part of the family was no longer merely mortal. They were now a ghoul family, whose existence extended for three hundred years, and more if the kinsman proved himself loyal.
And through the family, the Giovanni began the control of all the institutions and corporation is the country. Only one thing remained, and still remains, in the way of clan Giovanni. The Mafia, controlled by Don Caravelli of the Brujah is the only opposition the Giovanni encounter in Italy. The underworld of Italy paid tribute to the Family, the Church feared their power, for they ruled the country.
The Family continues to serve the Giovanni faithfully, and their numbers increase almost daily. There is no secret about their existence, for no one would dare oppose the mighty necromancers.
Appearance
All the old member of the family are Italian, with the usual features from that country. Dark skin, dark hair and eyes, tall and strong. A century ago some Giovanni began to be born in other countries, and the Family encourages that, for it expands the power of the Giovanni. Men dress in expensive suits, normally Armani, and women dress in businesslike clothes, in sober colors.
Family Estates
The Giovanni own incredible estates throughout Italy, although in recent years that has been changing, for they are expanding their business to North America. The Giovanni estates are known to be the most wealthy in Italy. They are like the castles of old, with huge walls around them and a graveyard where the members of the family are buried.
Background
The Giovanni have people who specialize in different areas, but their strength is in business. They are the most cunning businessmen in the world. They also have people who influence the underworld, the church, and every strong corporation and resource in Italy.
Disciplines
Necromancy; Fortitude; Presence
Weakness
The Family is especially affected by spirits. In Wraith terms, they are fetters to lots of wraiths, and are doubly affected by their Arcanos. All of them are Haunted, although whether the ghost has evil intents is up to the storyteller.
Preferred Paths
Most of them follow the Path of Death and the Soul or Power and the Inner Voice, although some still keep little of their humanities.
Organization
The Giovanni are organized according to the estates. There are estates in all the major cities, and in a few others. Each estate is ruled by he who has the most status at the time. The estate rulers keep a tight information network, and there is absolutely no fighting in their ranks.
Gaining Respect
The Giovanni especially value those who prove themselves to be great businessmen, or even better, powerful necromancers. They are generally taken as retainers by their immortal brothers, and then embraced if they show themselves worthy. Loyalty is something that is not imposed, although it is strongly present anyway.
Duties
The mortal Giovanni keep a sort of Masquerade of fear for their immortal kinsmen. Every possession of clan Giovanni has the clan's symbol marked in them, and people learn to recognize and fear it soon. People who disrespect the mark of the Giovanni are known to suffer terrible fates, worse than death. They also keep the commercial affairs of the clan in order, increasing its wealth. They also supply the clan with neonates.
Stereotypes
Ravnos: Those tricksters are not worthy of the Vitae that courses through their blood. Whenever you kill one of them, you are doing us all a favor.Setite: The dread snakes are nothing compared to us. They are no match for our mastery over death. We could crush them, but they are useful tools.
Assamites: Good allies or dangerous enemies. You can choose.
Cappadocians: They are no more.
Camarilla: Those fools bind themselves in rules with absolutely no utility. Their Tradition of the Masquerade is the most ridiculous thing ever. They fear us, and they are right.
Sabbat: It is out of control. They do not understand that some measure of organization is important to gain power. We would be nowhere if we acted like these anarchistic sect.
Inconnu: As long as they stay out of our way, they will survive.