By Robert Herman (hermanr@ccds.cincinnati.oh.us)
System: The Garou spends a Willpower point and rolls his Dex + Science (difficulty 7). Claw damage is increased by +1 for every two successes he rolls (round up). In addition, soak difficulties for the glass claws are increased by 1 no matter how many successes are rolled. However, if the Garou botches an attack roll (or the roll for the Gift), the claws shatter and cannot be used for the rest of the scene. Otherwise, the Gift lasts for one scene.
This Gift is taught by a glass elemental.