By Scott Pollert (pollerts@hsonline.net)
This series of Cantrips is most commonly used by Unseelie Nockers and many Nocker childlings. It's function is to disrupt or destroy machines and is the basis for the Gremlin nickname that some Nockers have earned.
Machines may die, but restart with no problem or a machine may begin running in reverse for a while. The Hiccup will only last a short time and have little or no lasting effect. Anything covered in the Prop Realm is considered a valid target.
Realms
Successes | Duration |
1 | A momentary lapse |
2 | About 5 seconds long |
3 | About 15 seconds long |
4 | About 30 seconds long |
5 | Lasts about a minute |
Machines will typically develop something similiar to the quirks expressed by Nocker built machinery, ranging from an annoying noise, to consuming large quantities of oil, to breaking down whenever it's bumped or moved in a certain way.
Realms
Successes | Description |
1 | A slight annoyance, an engine hum |
2 | A noticeable problem, an engine knocking |
3 | A distraction, a slippery sword hilt |
4 | Constant annoyance, tire keeps going flat |
5 | #@$%#^$ Engine won't start below 32 degrees |
sword, knife: | 9 |
plate armor: | 8 |
windmill: | 7 |
automobile: | 6 |
computer: | 5 |
Each success rolled is added to every Int+Crafts roll the Nocker makes for the express purpose of tearing apart a machine in the scene the cantrip is cast. The number of successes rolled is only limited by the number of successes from the bunk performed.
Example: Bob the Nocker casts Disassemble and rolls 2 successes. Bob then gets to work tearing apart his boss's car because he yelled at him today. Bob rolls Int+Crafts and gets 3 successes and adds the 2 successes he got on his cantrip roll for a total of 5 successes. Since he needs 15 total successes to get the car totally apart, he rolls Int+Crafts again and gets 4 successes plus 2 successes from his cantrip for 6 successes. Unfortunately, Bob's boss comes out about now and Bob has to hide to avoid being spotted. Bob's boss is rather pissed at finding his car over halfway torn apart in the parking lot!
Realms
When a Nocker or any other user of a this Cantrip tries to control machine being used by someone, he must roll Manipulation + Crafts versus the target's Willpower. The most successes he can then gain from successfully performing a bunk is equal to the number of succeses gained on the Manipulation + Crafts roll.
Note that the caster of the cantrip can expend a Glamour whenever the duration runs out to extend the duration for a like amount of time with the same amount of control.
Realms
Successes | Description |
1 | Caster has basic control over object for about 30 seconds or some control for a turn. |
2 | Caster has basic control over object for about 5 minutes or some control for 1 minute. |
3 | Caster has some control for 5 minutes or total control for 30 seconds. |
4 | Caster has some control for 10 minutes or total control for 3 minutes. |
5 | Caster has total control for 10 minutes. |
Basic control: Can cause simple movements, switches thrown, held objects jerked around, steering wheels yanked in a direction.
Some control: Minimum motor control, cars driven, held objects drag their owners around.
Total control: Objects animate, chairs and other furniture can be made to walk, swords attack by themselves, complex devices respond as if the caster had science or computer 5.
Actor: Describes who is carrying the target object.
Fae: Describes who is carrying the target object.
Nature: Describes where or what on the target object is placed. (???)
Prop: Describes what you may affect.
Scene: Describes where your target has to be.
Successes | Description |
1 | Simple breakdown, 1 success to repair |
2 | 3 successes to repair |
3 | 6 successes to repair |
4 | 10 successes to repair, possibility of explosion, if appropriate, roll a die, don't get a 1. |
5 | 15 successes to repair, definate chance of of explosion, roll a die against diff6 success equals boom! |
Level | Bunk | Succeses |
* | Hiccup twice | * |
** | Break something | ** |
*** | Swear creatively | * to ***** |
**** | Play with a joystick | *** |
***** | Use a stun gun or taser on target | **** |