By Tim Toner (thanatos@interaccess.com)
Description: This ancient power is best used with a partner against a single target. The users repeat the same question over and over, slowly wearing down the resistance of the target. Each time the power is used, anyone attempting to Badger burns a point of blood, and if the attempt utterly fails, the target automatically frenzies...
Example: "Dad, we wanna go to Duff Gardens."
"No."
"We wanna go to Duff Gardens!"
"No."
"We wanna go to Duff Gardens!!"
"No."
"WewannagotoDuffGardenswewannagotoDuffGardenswewannagotoDuffGardens!!!"
"Oh. Okay."
Description: This bizarre power is really only useful when something is contested between user and target. The user calls out, "Let's Ro-cham-bieu for it," and, oddly, the target always agrees. The user then applies his shin to the groin of the individual, taking the successes of that roll, and lowering the difficulty of the resulting Dominate attempt. If the target succeeds, not only is he on the ground in pain, but he has suddenly forgotten any desire to have the object in question.
Description: This ability is useful when the user enters combat against an obviously superior foe. Each time the foe hits, a suggestion is passed through the obfuscate that the attack is:
a) futile
b) pointless
c) unnecessary.
The target will wander away, often looking for a more responsive victim.