By Brian Wilson (bwilson@infoave.net)
System: Roll Manipulation + Medicine (or Toxicology) + Intoxicate (difficulty: target's Stamina + 3). The Kindred must hold some amount of the drug whose effects are desired. 4 successes will cause a low level overdose in mortals (i.e., alcohol poisoning, possible addictions to other things, illness, etc.) and 5+ successes will cause severe damage to mortals (i.e., hospitalization, permanent damage, or death).