By Bags357@aol.com
System: Character gains one addition dice to soak and damage rolls.
System: Gain an automatic success in soak and damage rolls.
System: Spend 1 blood to activate. The character gains 3 additional damage dice.
System: Spend 1 blood that coats the fingers and cause Str+4 damage aggravated. If successful, the hit leaves a puncture wound.
System: Roll Stamina at difficulty 6. Each success changes one Aggravated wound level to normal.
System: An attack roll is required and the expenditure of a Willpower point. The user makes an organ explode inside the body of the victim causing 4 none-soakable aggravated wounds. This wound can only be healed naturally through rest.