By Jeremiah Lasch (jlasch@uakron.edu)
System: The player rolls Perception + Empathy, difficulty the opponent's willpower. Each success is one sense that is just numbed. If the player rolls more than five successes, the opponent is just a vegetable for the time being. However, the opponent may make a willpower roll, difficulty 6. Each success of his cancels out one of the player's successes.
System: The player rolls Perception + Empathy, difficulty 6. The number of success determines the degree to which the victim believes what he is seeing.
Successes | Effect |
1 - 2 | He gets chills, but just considers the sight a work of his imagination....which it kinda is. |
3 | He's breathing hard and sweating, but still skeptical. |
4 | He's scared out of his mind and running in the opposite direction. |
5+ | He faints and his hair turns white. |
System: Player rolls Perception + Empathy, difficulty 7. The number of successes determines how completely the victim is fooled by the new illusion.
Successes | Effect |
1 - 2 | She sees it and is pretty freaked out by it, but can easily tell the difference between the real and the fake. |
3 | He might shoot at the fake, but quickly figures it out. |
4+ | He turns around and runs because he can't figure out which is which. |
Successes | Effect |
1 | She might be able to get away with telling them he has a cut on his finger, but he'd most likely laugh at her. |
2 | If she told him his finger was broken he'd shriek in horror because his finger would actually look crooked to him. |
3 - 4 | If she told them they were blind, they wouldn't be able to see anything. |
5+ | If she told them they were having a heart attack, they'd drop dead. |