By Deirdre Brooks (xenya@teleport.com)
System: Each success illuminates a 10' square area with moonlight.
System: One success inflicts one level of aggravated damage, which can be soaked with Stamina + Fortitude, difficulty 3. Each additional success may raise the soak difficulty by one, or two successes may be expended to inflict an additional health level, to a maximum of three total. In addition, the target may be dazzled for a number of turns equal to the number of successes rolled. Apply +1 to all sight-related tests, +2 for those who had Heightened Senses active. In addition to the normal blood cost, the caster must spend one Willpower point to activate this.
Keep in mind that only vampires will suffer damage from this power.
System: The caster may illuminate any reasonably sized area with any number of successes. With three successes, the light may be blindingly bright (+2 modifier for all sight-related tests when looking into the light). If used on sunlight, the soak difficulty is raised by one for one turn. Additional successes may be applied to increase duration or intensity.
System: Each success lowers the soak difficulty by one. The effect persists for one full minute, after which the protection ceases and the target is subject to the full effects of sunlight. Each two successes lowers the Rötschreck difficulty by one.
System: One success fills a 10' square area with full sunlight (3 health levels, difficulty 6). Each additional success adds another 10' square area, or extends the duration by one turn. In addition to the normal blood cost, the caster must spend one additional blood point per turn, and two Willpower points at time of casting.