By Jacob Williamson (theslin@mail.utexas.edu) for the Ban Saide
System: The Garou spends one Gnosis point and rolls Dexterity + Stealth. If successful, she may only be tracked by scent. The Gift's duration ranges from 1 die of turns (one success) to one scene (three successes) to "the end of the journey" (five successes). The Storyteller and player must decide what constitutes a "journey". The Ban Saide may extend this gift to another character by spending an additional point of Gnosis, though that character must make his own Dexterity + Stealth roll. If combined with the Ragabash gift Scent of Running Water the difficulty of all rolls to track the Saide are increased by +4, not +2.