By Fabian Alvarez (maldoror@eucmax.sim.ucm.es) for the Plakatsi bloodline.
System: The vampire rolls Charisma+Empathy (Willpower). One success is enough; the target of Sadness if filled with apathy and sorrow. The target has a +1 difficulty on all his actions and must make a Willpower roll (7) to attempt any Physical Action. Sadness lasts for a scene.
System: The vampire rolls Charisma+Empathy (Willpower). One success is enough; the target of Melancholy has a +2 difficulty on all his actions and must make a Willpower roll (8) to attempt any Physical or Social action. Melancholy lasts for a night.
System: The Plakatsi must talk with his target at least for a full turn and roll Manipulation+Subterfuge (Humanity/Path). The target of Sorrow fails as many actions as successes rolled by the Plakatsi. If the target is supernatural the Plakatsi must spend a Willpower point.
System: The Plakatsi rolls Charisma+Empaathy (7); she also must close tightly her fist and draw blood from her palm, losing a Blood Point. Then, the target must roll Conscience/Callousnes (8) as if making a Humanity/Path roll; if he fails, he must soak as many wound levels as successes got by the user of Suffering. If he botch, he gains an additional Derangement.
System: The Plakatsi must cry, and the target must drink his tears. Spending Blood Points, the Plakatsi may heal wound levels of the target as if the target were a vampire herself. This power can only be used in mortals, and the blood from Blood Cry doesn't force a Blood Bond upon the target.
System: The vampire must use Sorrow on one target, and then roll Charisma+Music (8); each success inflicts Sorrow on another target. Each supernatural target requires the expenditure of a Willpower point.
System: The vampire must make an extended roll of Manipulation+Subterfuge (8) and accumulate as many successes as the Humanity+Willpower of the target. Mortals will try to commit suicide unless they can spend as many Willpower points as the Humanity/Path of the Plakatsi. Kindred will fall into Rotschreck.
System: The vampire rolls Manipulation+Subterfuge (Humanity/Path) and spends a Willpower point. The target botch as many actions as successes got by the Plakatsi, unless he spends a Willpower point to just fail them.
System: The Plakatsi must roll Charisma+Empathy (Willpower) and may spend adittional successes to affect additional targets.
System: The Plakatsi must roll Charisma+Empathy (Willpower) and may spend adittional successes to affect additional targets.
System: The Plakatsi rolls his Charisma+Intimidation (Humanity/Path) and spends a Willpower point. The target must make a Conscience roll; if he fails, he must soak as many aggravated wounds as successes roll. If he botch, he enters inmediately in torpor.
System: The Plakatsi rolls Manipulation+Survival (9) and must spend an entire night in meditation. Areas affected with Requiem become totally dead-like: there's no longer crime, progress, happiness, joy, love, or any other emotion save hopelessness, sadness and misery. Auspex 9 or superior is needed to detect any influence. Requiem lasts as many years as successess got by the Plakatsi.