By James Park (mogval@erols.com)
* | Knows what does what, but no details including long-term effects and unusual side effects. |
** | General knowledge of normal and unusual side-effects, proper dosage for normal person, and a limited knowledge of long-term effects. |
*** | Med student level knowledge, all normal and abnormal side-effects, most (90%) long-term side-effects, and dosage for most people. |
**** | M.D. level knowledge, can recommend prescriptions, and predict side-effects with 75% accuracy. |
***** | Specialist, worked on original projects or made original discoveries. |
Specialties: Any individual drug.
Withdrawal: Side-effects include headaches (-1 to dice pool), sluggishness (-1 to physical rolls) and hindrances to manufacturing adrenaline (-1 die during combat). If used abusively roll long-term effects.
Target Attributes: Wits, Perception, Stamina.
Addiction reps: Willpower x 2
Withdrawal: Withdrawal effects only take effect if the character is addicted to the drug. Some side-effects include headache, nausea, and in extreme cases, paranoia. Characters only roll long term effects at the storyteller's discretion and get a +1 bonus to the roll.
Target Attributes: Wits, Perception.
Addiction reps: Willpower x 3
Withdrawal: Upon withdrawal, the character loses one point of the raised attributes per week. The lost attributed do not return until all of the artificial attributes are gone. Some other long-term effects include damage to the liver and elevated blood pressure. Roll long-term effects.
Target Attributes: Strength, Stamina.
Addiction reps: Willpower x 2
Withdrawal: Headaches, insomnia, and other minor effects last for a week to a month. -1 to all dice pools.
Target Attributes: None.
Addiction reps: Willpower x 2
Withdrawal: Any and all problems the character can have he will. He will contrast a number of derangements equal to 6 minus his intelligence. Shaking the drug should only be attempted in a clinic.
Target Attributes: All.
Addiction reps: Willpower x 1/5
Withdrawal: Subtract one point from long-term effects roll for every month of use. Roll long-term effects.
Target attributes: Stamina (if the effect targets one attribute, it must be Stamina), Wits, Perception.
Addiction reps: Willpower
Withdrawal: Everything from severe headaches to severe depression. Roll 3 long-term effects after 5 uses.
Target Attributes: All attributes are considered targeted.
Addiction reps: Willpower x 1/2
1 | Roll again, effects doubled. If another 1 is rolled, death results. |
2 | -2 penalty to all targeted attributes. |
3 | -2 penalty to 1 targeted attribute. |
4 | -1 penalty to all targeted attributes. |
5 | Permanent loss of one health level. |
6 | Seizures* |
7 | Severe Heart Attack* |
8 | -1 penalty to 1 targeted attribute. |
9 | Minor Heart Attack* |
10 | Storytellers choice. Range from Cancer to blood diseases. |
*Character hospitalized, roll play details.
**All characters suffer a 40% chance of contracting a derangement.