By Robert Pool (robert69@usa.pipeline.com) (8 April 1996)
| Physical | Social | Mental |
| Strength * | Charisma ** | Perception ** |
| Dexterity *** | Manipulation ** | Intelligence **** |
| Stamina * | Appearance **** | Wits *** |
Abilities
Dodge: **
Perform: *** *
Glamour: 4
Willpower: 3
Health Levels: OK,OK,-1,-1,-5,unconscious
Attacks: None save for weapon attacks. Moogles are too small to physically hurt something bigger than themselves.
* Storytellers may with to change this ability to melee or archery for Hunter Moogles or crafts for Housekeeper/craftsmen.
| Successes | Effect |
| 0 | Severe Migraine! The character becomes dizzy and disorentated and suffers from a +4 penalty to all difficulties until the character can rest or get decent anti-headache medicine. (Extra-Strength Tylenol or some Advil maybe) |
| 1 or 2 | Bad heachache. +2 to all difficulties until the character can rest or get some aspirin. |
| 3 or more | Gets their hands over their ears just in time to block out all the moogle chatter. |