Moondirk Cloak
By Christopher R. Negelein (brackma@okstate.edu)
Level 4 Treasure
Background
The Unseelie Baron Moondirk had experimented with the Arts and Chimera. He was also fascinated with the night and its secrets. Before the Prodigals named Kindred claimed him for one of their own he left several Unseelie treasures. One was the Moondirk Cloak. His leige lord Sam'il, a Duke who still has a brisk mortal slave trade, had it until it was stolen. From this point who stole it first and then who stole after that gets confusing but it is one of the better tales of thievery and cunning among the Unseelie.
Description
It is a fine black and silken Chimerical cloak. Invisible to mortal eyes it possesses a powerful effect on the real world under the right circumstances. In the complete dark it spreads to fill a large floor area, slipping under everything to become a silk carpet. If anyone other than the wearer attempts to move the cloak can be used. The wear makes a Dex + Athletics roll at difficulty 4. The successes are used to trip the target. The cloak's owner can then roll Dex + Melee difficulty 7 to trap the target in the cloak. The cloak adds 4 dice of strength to keep the target down.If the lights can be turned back on the cloak becomes chimerical again and invisible and ineffective to the mortal world. The wearer suddenly lands on the floor as if he had been hanging in mid-air.
Those who can see in the darkness can resist with their Banality scores. If they see by supernatural means then their maximum Banality is 5. The fears of the night run deep in the collective mind. The Lasombra who believe their disipline is of the darkness of the night and soul have a Banality of 5. Though technically the Technocrocy are using magic, their faith in science protects them and have Banality score of 10 when they see the cloak in the dark.