By Erik Dahl (allegro@iac.net) (28 November 1995)
Okay, I'll admit I'm a little peeved, but this is coming from a tongue-in-cheek place. It's intended as humourous, and has to be done.
Logical Arguments: Munchkins can talk their way out of any dispute, always with a perfectly rational and believable reason for why they should be allowed to do whatever it is they're doing. If a Munchkin has time to prepare, she can even find a reference in an accepted text that proves the argument to whoever is in charge.
Wilder Munchkins memorize everything. They assemble a near-limitless store of knowledge about every subject imaginable, so that they have a ready solution to any problem and could plausibly implement it in any situation.
Grump Munchkins are tired. They complain a lot about wherever they are and how much better things were wherever they were. They get their way through whining and wheedling. Most also tend to be hard of hearing.
Eshu: These guys were thrown in for culture, that's it. Showing up at the right place is neat though, if you tell them where to go.
Nockers: They can make anything, right? And their only flaw is that it has something wrong with it, somewhere? Wow! Put these guys to work!
Pookas: After our own, these Kith are great. The ones who turn into big dogs are the best, though.
Satyrs: I don't get it. Why would anyone want to be a Satyr unless you're playing live-action games?
Sidhe: The nobility would be fine if they just gave up their allegiances and politics and stuff. But if you affiliate with their Houses, don't you get their powers too?
Sluagh: They're okay I guess, but they don't seem cool enough, though.
Trolls: Now these guys are where the party is. If it weren't for all that honor stuff, you might even think they were one of us!