By Todd Weaver (olafred@nb.net)
The car sped down the streets towards his well secured haven when a traffic light abruptly turned red causing the driver to come to a screeching halt. Marko sat impatiently reading the documents drawn up for the purchasing of his wolf killing amunition when gunfire ripped through the drivers half of the limo tearing his ghoul driver into a thin red paste in seconds; similar sounds echoed outside of the car and the sound of his bodygaurds screaming became painfully obvious.
Marko drew his 9mm and peered out of the window slowly to try and get a look at his attackers when the deep heavy sound of a wolf growling came to his ears. Marko caught a brief glimpse of a massive blur of greyish brown fur before his car was lifted off the ground and hurled savagely through the air.
"Good job Ulrik, that should slow the leech down a bit." Street-sweeper, the Glass walker turned to face the panting form of the massive Get that had pitched Marko's limo a good 30 yards down the road into an allyway. He knew that Ulrik would have to rest after what that Might of Thor gift had done to him so he nodded briefly to Ulrik who nodded in response and faded into the Umbra. Sweeper turned to the shadows where the rest of his pack was concealed and made a few small hand gestures; only the faintest ripple of light revealed the passing of the hidden garou and Sweeper smiled grimly at how well things were going. Don Marko had made his last deal...
Marko quickly hauled himself from the mangled wreck and put some distance between himself and the twisted metal hulk. Moving swiftly down the street he returned to the site of the attack to view his losses, what he saw was enough to terrify even a veteran of his years. All 12 of his compoanions lay strewn about over the street; some had been torn limb from limb after being incapacitated with an odd looking blade-shaped wodden stake; others had been set ablaze. Upon closer inspection of the burning kindred he saw that the fire originated from the bullet holes on their bodies; he'd seen incendiary rounds before but never ones that continued to burn after they'd struck!
"Well Marko, it seems you've finaly bitten off more then you can chew." Marko spun about abruptly to face the source of the voice and found himself face to face with what he figured to be the source of the attack. He found himself facing a man all dressed in black leather, a .357 magnum in one hand and a long slender rod in the other. "I don't know who you are," Marko spoke slow and steady to the figure, "but you don't have the faintest idea what you're dealing with." With that Marko drew his gun and fired 6 quick rounds into the black-clad figure who promptly hit the street bleeding profusely. Suddenly Marko felt a searing pain lance through both legs and a shadowy form streaked past him ripping his hamstrings with a ragged blade, as Marko hit the ground crying out in surprise, he saw the black-clad figure rise. Bullets fell from the wounds making soft pinging sounds on the street as the holes closed in a chest that was rapidly expanding. As quickly as the man had recovered from the attack he had become a massive 10 foot Garou! Marko quickly looked around and saw 5 more Crinos forms walk from the shadows, blood dripping from the Klaive one carried.
"Greetings.....from the.....Night Rangers" Growled the man in black as he brought his handgun to bare.
Marko never even had a chance to scream...
All Tribes are involved in the Night Rangers in one way or another. Members always keep their membership a secret as it would not only put themselves in danger, but the entire garou population of an area should he be discovered. The tribal involvement is as follows:
Glass Walkers: The most prominant tribe in the Rangers, the Glass walkers battle the kindred threat with high technology and street smarts second only to the Bone Gnawers.
Bone Gnawers: This tribe is mostly used as scouts and spies, locating the Kindred on the streets and relaying that info to the rest of the pack. Some have also learned the arts of explosives and rig car-bombs for key threats.
Black Furies and Get of Fenris: The heavy hitters of the Rangers, these tribes are often recruited as shock troops using thier powerful gifts to deal with Potence and Fortitude powered Kindred. The Get also possess the knowledge of forging the Rangers' special Fire Blades.
Red Talons: This tribe is not very active in the Rangers, but the occasional Talon joins to deal with wilderness bound Kindred, mostly renegade Gangrel.
Children of Gaia: Few CoGs join the Rangers; many seek more peaceful solutions to the problem than what the Rangers most often use. But a few will join to act as mediators and negotiators for the more peaceful packs in the Rangers.
Silver Fangs: The Silver Fangs often claim that the Rangers are below their interest and tend to pay these packs little mind, but some young adventure seeking Silver Fangs join the Rangers for the thrill and experience of clashing with the Kindred.
Utkena and Wendigo: Rare in city-dwelling packs, these tribes will often join with the more wilderness bound Rangers to deal with threats similar to the Red Talons.
Silent Striders: This tribe often has freelance memebers; they wander from area to area where rumors of kindred troubles are common and join a pack just long enough to solve these problems before heading out again.
Shadow Lords: Due to the nature of the Lords they are not often in the Rangers unless they see some profit for themselves in it. But they often tip off Ranger packs to the location of rival Kindred or in some cases Camarilla business competitors. Needless to say should the Rangers discover they are being used the Lord is in deep trouble.