By Timothy Toner (thanatos@interaccess.com), for the Mumblers camp.
Because of this, no Mentor can ever be found to teach this Gift. If one does possess the Gift, he is usually quiet about it, claiming that to describe it diminishes it. No Thing must be realized, and it cannot be realized until the student is ready.
Those who possess this Gift are quiet in general, since some unknown aspect of the power warns them that words always have power, and the less said, the better. When they do speak, it is quite distinct, as if they fear misinterpretation. Whether this is a necessity after one has achieved No Thing, or a personal choice, is unknown. Those who know...aren't talking.
What is understood is that those with this Gift can call things from the nothingness of thoughts and ideas. Reality itself is twisted by the words they speak into useful items. With but a smattering of words, an item appears before them, fully formed.
Those who display this power seem to have an uncanny control over it, saying only a fraction of all the things they could say to describe the object. This has led some to believe that the Gift is not really summoning something from nothing; it merely makes the Garou aware of items stuck in that other place, and tells them how to bring it back with only a few words.
Others have postulated that the power is only a refinement of Nothing, and that to truly call something back, it must first be sent away by the Gnawer. Thus, No Thing acts as an incredibly efficient storage and retrieval system. However, if it is stashed away somewhere, it isn't in the Umbra (suspicious Garou have checked), it isn't tied to a physical point on Earth, since the object can be summoned anywhere, and the object isn't "floating" around the dismisser, since other Garou have brought back items with this power miles away from the sender.
The reality is something of a bit between the two. Garou can use No Thing to store items significant to them, by first using Nothing, and then remembering key signatures that allow them to easily invoke the object. One object, regardless of size, can be stored per point of Intelligence, merely by following the Nothing Gift. However, an additional point of Gnosis must be spent, which cannot be gained back from the permanent total until the item is reinvoked. Further, the object must be declared stored before Nothing is used. The item then can be recalled instantaneously. Although some hellaciously big items have been summoned, complexity plays a big role.
The more complex an item, the less chance it makes it through intact. When the object is called back, the player rolls Intelligence + Enigmas (Diff Varies, see below).
Difficulty | Item |
4 | Very simple (One component compounds existing in the natural state, such as water, wood, etc.) |
5 | Simple (rough produced items, such as paper, steel, etc.) |
6 | Medium (worked materials, such as melee weapons, paper with writing on it, books, bullets, etc.) |
7 | Complex (Advanced materials with many components, such as a gun, or a simple electrical device, etc). |
8 | Very complex ('Hi-tech' item, with many components, such as a car, a living creature, a unique item such as a painting) |
9 | Extremely complex (Hi-tech items involving magnetic media, such as computers) |
10 | Large, complex objects, such as buildings. |
For every success garnered less than 5, a +1 difficulty is imposed with all actions involving that object. Thus a gun (diff 7) got only 3 successes. It is +2 on all difficulties when using the gun to fire, because it just doesn't fire like it used to. Garou can use Any Thing to refine the item, but that takes time to get right.
Rather than storing the object, as discussed above, the Gnawer can try to simply call an object into existence. This takes time, as much time as it takes to dissipate the object in Nothing. The Gnawer spends 3 Gnosis, and rolls Wits + Enigmas (Diff as per the above chart). The Garou must not be interrupted during the babbling. If she is, the item quickly dissipates.
Unless the Garou has a good template for creation (Appropriate Skill 3), the item seems artificial and generic. It will function, but as the least effective level. A car summoned may look like a Porsche, but will drive like a Yugo. A gun summoned may look like a Browning, but will damage like a .22. The item can be refined with Any Thing, and unless it is refined, the object will fade when the Gnawer's Auspice next shines in the sky.