By Seth Kawi (the_dark_pagan@hotmail.com) for the Kawi bloodline
System: Roll Dexterity + Stealth (difficulty 6, 8 if in a well-lit area). If three successes are acquired, the Kawi vanishes. On a botch, the shadow recedes from the wall, which can quite easily attract attention. If the successes are not acquired, the Kawi may spend a Willpower point for each extra success necessary to make the power work.
System: Burn one blood. Roll Manipulation + Stealth vs. Target's Willpower. The length of the blindness depends on how many more successes you gain than your opponent. Subtract one success for every three levels of Obfuscate, two levels of Obtenebration and two levels of Ombraballo the target has.
Successes | Duration |
1 | One turn |
2 | One hour |
3 | One day |
4 | One week |
5 | One month |
System: Burn two blood. Roll Strength + Occult (Difficulty 6, higher for larger shadows and/or fainter shadows).
Successes | Effects |
Botch: | As the Kawi tries to pry the shadow loose, he becomes entangled in it. Each turn the Kawi may try to free himself by getting three successes on a Strength + Brawl roll (difficulty 6). |
Failure: | The Kawi's hands pass right through the shadow. |
1-2: | The shadow will immediately dissolve if touched by any light greater than that of torchlight or fire greater than that of a lighter. If hit by anything less, the Kawi must burn a blood to maintain the shadow. The Kawi can't use the shadow to cloak himself. |
3-4: | The shadow will dissolve if hit by anything greater than the light of a fluorescent light, or fire greater than that of a torch. If hit by anything less, the Kawi may retain the shadow by getting three successes on a Willpower roll (Difficulty 9 - Ombraballo) or burning a blood. The Kawi may cloak himself in mildly dark areas. |
5+: | The shadow will dissolve only in direct sunlight. The Kawi may cloak himself in all but the brightest areas. |
System: The Kawi burns one Willpower and one blood, then rolls Wits + Stealth (Difficulty 8). If successful, the vampire will sink into his shadow. Once merged with his shadow, he can move along surfaces and through any opening large enough for light to get through (windows, of course, don't count). He becomes invulnerable to all but aggravated damage. If he emerges from his shadow in a place to small to support his body, he is instantly crushed to death. He can stay in his shadow for an amount of hours equal to the number of successes rolled. On a botch, his shadow crawls up inside of him. His shadow disappears, and anybody who notices it is gone may be quite suspicious, he is also subject to the effects of the Blind power (each botch counts as a success on the chart).
System: The vampire need only spend two Willpower and concentrate for a turn. His shadow will then rocket forth from where he is standing (he can also do this in conjunction with Ebonwalk, thus forming an effective mode of transport). It can go up to X x10 meters at X x15 mph, and if it strikes a target it does X damage (X equals Ombraballo rating, two Willpower can be used to increase X by one). This damage is aggravated, but can be soaked. For every Health Level lost, the target loses a point of Willpower. Wraiths hit by this power also gain a permanent point of Angst.
System: The vampire burns an amount of Willpower and blood equal to 11 - Ombraballo. The Shade, when summoned, will have half the remaining Health Levels of the Kawi (rounded up). He can only be hurt by aggravated damaging sources. He can also be hurt by immense bursts of light. Any wounds a Shade causes in combat are aggravated and Wraiths gain a point of Angst per wound they sustain. The Shade can do anything the vampire can do except use Disciplines. The Shade will also stay loyal to the vampire since it cannot exist without it. The Shade can stay solid for an amount of turns equal to a Manipulation + Empathy roll (Difficulty 8).