By Colin Chapman (col.chapman@virgin.net)
Little good can be said of the Pamarindo, who are uniformly cruel, arrogant, vicious and lazy, with their wicked excesses only being curbed by the fact that they often simply cannot be bothered to do anything. Small surprise then, that the Pamarindo are Thallain. In particular, the Pamarindo reserve their greatest cruelties for animals, whom they see as little more than food. The term 'dumb animals' was first coined by the Pamarindo, and they believe a little torture and cruelty induced fear makes the meat that much sweeter. Central to the life of any Pamarindo is food, and food to them translates very directly as 'meat', preferably as fresh and bloody as possible. Disgusting gluttons, watching Pamarindo gorge themselves on a feast of flesh, bloody gobbets hanging from their jowls, is rated as one of the most nauseating spectacles in existence, foul enough to make a Bogie's stomach churn. A favoured trick is to enchant an animal and lure it into the Pamarindo's clutches, or another lethal situation (such as over a cliff, or into the path of a car) and then dine on the still warm carcass.
Kithain scholars have postulated (with some evidence) that the Pamarindo are close relatives of the Redcaps, but the Redcaps vehemently (and violently) deny this, pointing to the Pamarindo's appalling lack of physical conditioning and powerful jaws. Many kithain find the Pamarindo laughable, sneering at their lack of physical prowess and sloth, but this underestimates them badly, for the Pamarindo are as cunning and imaginative as they are cruel. The other Italian fae have learnt not to underestimate them, and the Fatae, Folletti and Salvanel keep a vigilant watch.
Wilder Pamarindo settle back for a lifetime of luxurious cruelty and gluttony, piling on the weight at an astounding rate. Many make half-hearted attempts to work for animal homes, but none can maintain their deception for long.
Grump Pamarindo are usually so obese that they can barely move, but become powerfully adept in the arts of changeling magic. They tend to attract toadies (enforced with enchantment) and sit like bloated spiders at the centre of their own webs.
Glutton: The Pamarindo can distend their jaws to gigantic dimensions, allowing them to swallow things nearly their own size. Their bite does Str + 1 damage. They can attempt to swallow targets whole with a Stamina + Brawling roll (diff. 8) with 5 successes, or three successes if the victim is already incapacitated. Items swallowed whole take 1 Health Level of damage per turn, and are incapable of any actions. Their only hope is that someone will slay the Pamarindo and cut them free. Unlike Redcaps, they can't eat anything, only meat. They must call upon their Wyrd to use this ability in the presence of mortals.
Ew, Gross: The Pamarindo suffer a penalty of +2 on all their social interaction rolls except bullying and intimidation.