By Ma1kavian@aol.com
In game terms, the Paradox Field Nullifier allows a Mage to blatantly ignore Paradox and the effects of such. However, there comes a great price: Freedom (or if your using the portable version, looking incredibally silly allthe time). The Talisman absorbs one point of Paradox per scene (the effects are cumulative, if you have it off for five scenes, you can absorb five points). Any more points that scene need a points of Quintessence for a one-for-one basis (this applies to the portable version only). There is a catch: If the Mage ever leaves the presence of the Big version, or takes off the portable, she receives twice the amount of paradox the nullifier absorbed, and an additional three points for every day in its presence.
The big version is a 10 foot tall metal tower-like thing that has successively larger and larger metal balls on it. Like a giant ice cream cone without ice cream. When active, it gives off an eery green light from the top ball.
The portable version is a big hat. It has a minature pyramid on it that, when active, proudly displays "Loser," "Geek," "Nerd," and "Hey Technocracey Idiots!!!!!" The inventor made these fetures to avoid theft (how he managed to live with it is unknown). When seen with it on, it lowers all detection difficulties by -2 when targeting the Mage, and adds +2 to all difficulties to all social rolls.