By Anthony "The Magician" Murlin (ruby@pa.net)
Successes | Effect |
1 | Dream was only slightly good, but not enough. |
2 | A little better.... |
3 | A minor sex dream. |
4 | An interesting experience. |
5 | An unforgettable and inspiring event. |
Number of times | Effect* |
1 | Might talk about his dreams with friends. |
2 | Might talk with close friends and family. |
3 | Might talk to a therapist. |
4 | Might talk to people on the street. |
5 | Might start a cult. |
6 | Might begin to disown reality. |
7 | Might require medical or psychiatric attention. |
8 | Change Nature to a more slacking one. |
9 | Definitely commitable. |
10 | Comatose or has chosen dreamworld over reality. |
*The number of successes assuredly has an effect on the number of times the effect must be done to accomplish the task. One success equals 1/4 the amount of times the effect must be done to achieve the above results. Two Successes equals 1/ 2 the amount of times the effect must be completed. Three successes equal 1 time need to achieve the results above. Four successes equal 1 1 / 2 times, and five successes equal 2.
**When used in conjunction with the other powers, Dream Addiction can become an awesome force. If Insomniac is used to deprive the victim of sleep, and then, while the victim recuperates, the caster uses these effects to their maximum potential, such as using Enter Sandman and Dreamweaver, plus adding a few subliminal suggestions into his dreams, the vampire can have the ultimate thrall, or the ultimate assassin. In the end, all decisions are made by the Storyteller, and he may even decide that your manipulations are too much for the victim to handle, and they might fly over the top.
The process is slow and painful, and the vampire automatically loses a point of humanity/path and then must make a conscience roll to keep from losing yet another upon the death of the victim. If the victim's demise is part of the plan, then the proper subtractions and rolls are made at that time. Fortunately, the caster may cancel the effect at any time, but must do so willingly and consciously, and must not be tricked or cajoled into doing so. Vampires suffer the same effects, but do not die from it. Vampires who are effected gain a permanent derangement related to sleep deprivation, such as hallucinogenic schizophrenia, or the like. Vampires who are taken down to one health level, with one dot in each attribute, enter Torpor for a time equal to the vampire's Humanity - 4. When they awaken, all traits will be returned to normal.
Successes | Effect |
1 | Several Hours |
2 | One Day |
3 | Several Days (3 at most) |
4 | A week |
5 | A Month |
6 | Several months |
7 | A Year |
8 | Several years |
9 | A Decade |
10 | Permanently |