By Andrew Fowler (vlfowler@netins.net)
Choose Nature and Demeanor
Attributes: 7/5/3
Abilities: 13/9/5
Disciplines: 5 (Note: Doppelgangers may only take disciplines of a dark nature, such as Dark Thaumaturgy and Thanatosis. Also, all Doppelgangers have an automatic Vicissitude 3)
Fetters: 3 (Objects that the doppelganger is tied to)
Corpus: 10 (Note: Corpus substitutes Health Levels for wraiths and spectres)
Angst: 5 (Note: Angst replaces Blood)
Willpower: 3
Backgrounds: 7
Psyche
Choose Archetype (Doppelganger Psyches only have a nature)
Pathos: 2 (Note: Pathos is the Psyche's version of Angst)
Disciplines: 2 (Only usable when the Psyche controls the Doppelganger, and that is for one scene when the Psyche reaches Pathos 10)