Path of the Munchkin
By Brandon Quina (lore@tmgbbs.com)
Description
This path is favored by the power-hungry Tremere, expecially those under 15 years of age.. They will start off with this path, despite the fact that all Tremere have to start with the Path of Blood . . .
* Excuse
The character can manage to get away with anything. You can always think of some excuse that the Storyteller accepts. You can thus, start off with the secret resting place of the 13 Antedeluvians and many many other fun things. Your imagination is the limit.
** Blood Experience
The Tremere can spend a blood point to gain 1xp. This power can be used as many times as the Tremere desires, and only requires a blood point. The character can use the first level of the PotM to have a full bloodpool.
*** Hehehe! He's Dead!!
You spend a willpower point, and the target becomes dead. There are no resistance rolls or soak rolls involved. Even if the character is immortal, he will be dead. This is not considered a violation of the seventh tradition.
**** One with Caine!
You can spend 'current level x1' to raise your Generation Background. If you do not have this background, you can buy it for 2xp. You can use xps gained by Blood Experience for this purpose.
***** Samuel Haight
Your character is instantly transformed into a Garou/Mage/Caine/Faerie who can enter the shadowlands at will and is immune to death.