Path of Thunder
By raden@globalnet.co.uk
Description
This path was created by one of the Three Storms - henchmen of the mage Lo Pan in Chicago by Night, in order to intimidate those who may have tried to challenge him. Why three kindred are seen helping a mage is another story.I spotted the name Lo Pan in the book Chicago by Night "I think". This path was created because I couldn't find a referance to the 3 storms in the book -- it runs a little different to a normal Thaumaturgical path but so what -- they've had a few thousand years to twiddle with it.
* Atomize
Automatically soak 1 level of electrical damage per level of path.
** Voice of Raden
Due to electrical eminations and a booming voice, add 2 to the intimidation dice pool.
*** Jab of Thunder
Roll Dex + Brawl to hit and roll Str + Path for stun damage. If more than victim's Stam + Fortitude = auto KO, not soakable.
**** ThunderBolt
Roll Dex + athletics to hit (diff 7) and Str+Potance+Path for damage. Due to the need for an electrical build up you either go last in initiative or take a minus 4 dice penalty.
***** ThunderRope
Roll Athletics + Path (diff 8) to initiate, then travel at 10 metres/turn. Note the rope must be attached to 2 things (e.g. the floor and a cloud, two skyscrapers etc.)