PMS
By Mike Showel for the Datante bloodline.
Description
This is the discipline used by the deranged malkavian offshoot bloodline, the Datante. Be very, very afraid. Each Datante is immune to her own damage caused by PMS thus they could scratch themselves with their claws and take no damage.
* Claws of Pain
This is the ability that gives them their natural rasor sharp, talon like fingernails. They appear somewhat like normal finger nails, but if closely inspected, these inch long talons are thick and are the entire actual fingertips, and the nail, not just the finger nail. These claws do a point plus strength of aggravated damage.System: There is none, these claws automatically appear after the Embrace and never go away.
** The Rip Bite
This level causes the teeth of the datante to grow larger, and do twice as much damage as before. (Two points, plus strength.)System: They must expend spend a blood point to activate this power, and then another to deactivate it. The effects are instant.
*** The Harsh Spikes
This level causes the Datante to grow spikes all over their body. Each spike does a point of aggravated damage, and is shaped pretty much like claws. Thus a single back slap would cause somewhere between two to three points of aggravated damage. Just walking up and hugging a person, if the hug was a success, could cause somewhere around six to seven points of aggravated damage from all the razor sharp spikes on her torso, and armms.System: The Datante must expend two blood points. The effects take a three turns to occur, but for three blood points can be done instantly.
**** Tail Mace
At this level, the ability causes the Datante to grow a tail of sharp spikes with a mace like ball of spikes on the back. Thus the tail is fully dextrous and every inch controlled. The tail itself is usually as long as the Datante is tall, plus three feet. The Datante gets an extra attack each round with this tail to use as a mace. It causes 3 points of aggravated damage, or it can be used to wrap around an opponent, for five points of aggravated damage, no strength. The spikes simply impale the person grabbed.System: The Datante spends a blood point, and screams and the effects are instant. Or the Datante spends three blood points, and the effect takes three turns.
***** Harpies
This level now causes the Datante to sprout wings. These wings are covered in spikes on either side and have two, foot long, spines at the tip of each wing. The datante's face sprouts a huge fanged beek similar to that of a falcon, but black as ebony. The bite does three points of aggravated damage plus strength, and the wing spines do three points of aggravated damage plus strength. The wings can be used to buffet an opponent. With a wing clap, they can hit you with all the spikes on their wings, which have a wing span of four times the Datantes body. The Datante can also fly with these wings, but not very fast as the spikes slow down air spead. They can max about 20 miles an hour. System: The Datante spends four blood points and must scream. This scream is unavoidable. The effects are instantaneous.