By Ryan Silverman (doxwire@aol.com)
Of course, the Pokémon themselves are not made to be player characters. The player takes on the role of the Pokémon Trainer. The Trainer has to command the Pokémon to fight, and work with them to make them stronger. Each Pokémon has a wide variety of powers available to it, and it is the job of the trainer to teach them to use their Pokémon.
There are over 150 types of known Pokémon, as they seem to breed quickly. No Trainer is able to catch that many, of course (for the sake of not creating power gamers). The Pokémon League rules state that Each trainer is allowed only 4 Pokémon at a time -- tes I know the game allows 6, but too bad. 6 is way too powerful. For the sake of roleplaying systems, Pokémon serve much like disciplines or magical spheres. Each Pokémon in your party serves the same way different spheres do. The following is an example of a Pokémon battle group, complete with 4 levels each. The System works like the Mage Arete system. The term Arete is replaced with "PokeDex."
* | Thundershock: Delivers damage equal to Strength to the opponent. |
** | Thunderwave: Paralyzes the opponent for 1 turn following the attack. |
*** | Quick Attack: Delivers Str+1 to the opponent. |
**** | Thunderbolt: Thundershock's stronger version delivers a whopping Str+3 damage to an opponent. |
Pikachu's attacks do +2 more damage in water Pokémon, and are useless against Rock Pokémon.
* | Tackle: Str damage. |
** | Tail Whip: Knocks the opponent's defense down 1 for each success (The soak difficulty of the opponent increases by one for each success, lasting for the remainder of the battle. |
*** | Quick Attack: Same as the Pikachu move of the same name. |
**** | Hyper Fang: Does Str+2 damage. |
Rattata's attacks do -2 damage on Rock Pokémon.
* | Tackle: Same as the Level 1 Rattata Attack of the same name. |
** | Tail Whip: Same as the Level 2 Rattata attack of the same title. |
*** | Bubble: Does Str+1 damage. |
**** | Water Gun: Does Str+2 Damage. |
Squirtles attacks are +2 stronger against Rock Pokémon, and weaker against Electric and Plant Pokémon.
There is no level 5 power for Pokémon. When a Pokémon reaches level 5, they evolve into a higher form. (Some Pokémon, like Pikachu and Clefairy, Do not evolve at level 5 automatically, but require rare stones like the Moon Stone (Clefairy) to Evolve.) Once a WoD Pokémone evolves, its skill level returns to zero, but when it re-learns its attack, +1 damage is added, and moves like Sing, Automatically get 1 success.
If a fully evolved Pokémon Reaches level 5, the time has come for it to leave its trainer. The Pokémon League has strict rules against a Pokémon trainer keeping such a strong Pokémon beyond necessary, unless the trainer is the master of a gym, in which case he no longer can go around challenging fights, but may only accept challenges from other trainers.
Pokémon Strength: 2
Pokémon Damage chart: 6 dots
PokeDex: 1
Pokémon's Strength: 2
Pokémon Damage Chart: 2 (Maximum rating of 10)
PokeDex: 5 (Maximum of three to start)
Pokémon's Strength: Level x 4
Pokémon's Damage chart: 2 per dot (Must be evolved to go above 10)
PokeDex: Current rating times x 4