By Honorah O'Neill (hconeill@cc.owu.edu)
Crinos: Prancers lavish attention on their crinos appearance so as to make it as cute as possible and so generally clip the fur and dye it all sorts of bright colors. Properly done they appear very cute and cuddly. They may use this as a weapon against other Garou who may hesitate at the sheer cuteness of their opponent.
Lupus: The fur in Lupus is generally a pale grey to medium grey. Many Prancers also dye their fur in this form so as to have distinctive marking such as cute black masks, white paws, a white tail tip, etc.
Persuasion: As the Homid Gift.
Sense Wyrm: As the Metis Gift.
Shroud: As the Uktena Gift.
Level 2
Grovel: As the Metis Gift.
Alter Scent: As the Ragabash Gift.
Inner Strength: As the Stargazer gift.
Level 3
Song of the Siren: As the Galliard Gift.
Chant of Morpheus: As the Children of Gaia Gift.
Touch of the Eel: As the Black Spiral Ragabash Gift.
Sheep's Clothing: As the Nuwisha Gift.
Level 4
Camera Eye: As the Glass walker Gift.
Phone Travel: As the Glass walker Gift.
Doppleganger: As the Glass Walker Gift.
Level 5
Shadowplay: As the Theurge Gift.
Calm the Flock: As the Glass walker Gift.
Totem form: As the BlacK Spiral Gift.
Breed: Metis
Auspice: Philodox
Pack: Aliens of the Week
Pack totem: The Beast of Caerbannog
Attributes: Strength 2, Dexterity 4, Stamina 2, Charisma 4, Manipulation 4, Appearance 3, Perception 3, Intelligence 3, Wits 4
Abilities: Alertness 2, Athletics 2, Empathy 1, Expression 2, Streetwise 1, Subterfuge 2, Mimicry 2, Animal Ken 2, Drive 1, Performance 4, repair 2, Stealth 2, Disguise 3, Kailindo 2, Linguistics 4, Rituals 2, Science 1
Backgrounds: Totem 3, Resources 2, Allies 2, Contacts 2
Gifts: Resist pain, Create Element, Persuation, Cute, Inner Strength
Rank: 2
Rites: Rite of Talisman Dedication, Rite of Summoning
Fetishes: Death rattler, Umbra phone, and a very mundane red rubber herring.
Image: Snarf appears as a very cute wolf. The fur is generally dyed to be reddish though at times he has been known to dye it other colors depending his mood. He appears rather slight in this form but is actually quite sturdy. In Homid, Snarf generally wears whatever is currently in vogue that he can afford. He has sky blue eyes in Homid but he tends to wear sunglasses so no one really sees them much. He has a nice tan and nice muscle definition but other that, doesn't seem terribly memorable. (generally billed as Boy number three or Klingon number four or something along those lines)
Roleplaying Notes: You very much wish to make a name for yourself and are willing to do it the hard way, from the bottom up. You often look somewhat harried and are almost constantly on the phone talking to your contacts and agent. When not trying to clamber your way to the top of the heap you devote yourself to watching old movies, especially ones relevant to your current project.
History: Snarf was born to two Prancers. His father starred as the monster in many B- movies while his mother was more concerned with the technical end of things and so never actually appeared in anything. Snarf wants to be just like his father and make a name for himself, even if it is a bad name. He managed to get his start when he was fairly young by providing the voices for some cartoons, particualry low budget bad ones. Currently he is running with a pack known as the Aliens of the Week, a group of fairly young Prancers who are trying to move out of the children's area and into adult entertainment. Mostly they just end up in Sci-fi shows as the spare aliens or on movies as random extras. The pack is dedicated to the Beast of Caerbannog and so are starting to get themselves for hired for kung-fu style action flicks, particuarly Snarf who can act and kick ninja butt at the same time.