By Terence Berendt (tberendt@nac.net) for the Efreet bloodline. Also a discipline of the Children of the Flame bloodline.
System: The character adds his Pyronics rating to die rolls when soaking fire damage or resisting Rötschreck due to fire.
The character may heat a nonliving object by touching it. This can cause metal to melt, or combustible materials to ignite.
System: The character must spend a Blood Point and roll Stamina + Occult (difficulty 8). Each success is the equivalent of one level of damage to the object. Note: The character is not burned by the object he heats, but he can be burned by fire that is created.
The character heats up his hand or foot to better damage his opponent in combat.
System: By spending 1 Blood Point the character can cause his next brawling attack to be aggravated.
This gives the character an immunity to fire for a limited time. Fire does not harm the character at all while this power is in effect.
System: By spending 2 Blood Points and rolling Willpower (difficulty 8) the character is immune to damage from fire for 1 turn per success.
This allows the character to shoot a blast of flame like a flame-thrower. The flame may come from the character's hands, mouth or whereever the character sees fit.
System: The character must spend 2 Blood Points to fire the flame. He rolls a Perception + Firearms to hit. Damage is 3+ the numbers of successes on the attack roll. The damage is, of course, aggravated.