By LLoftis (LLoftis@concentric.net) for the Brothers of Fire bloodline. Also a discipline of the Children of the Flame bloodline.
Successes | Effects |
1 | The flame can increase in brightness and or temperature by a factor of five per success. |
2 | The flame can be extinguished, or caused to spread by a factor of wits + Willpower. |
3 | The flame can be made to lash at any thing within 20 feet of it for successess + Wits diff 7 levels of (Non aggravated) damage. |
4 | The flames can be made to take a shape, and obey the will of the brother for a duration of rounds equal to the wits + Willpower of the brother. (Form a wall, trap a foe, etc. The effects depend upon the storyteller. |
5 | The flames may be given a crude sentience of their own and given limited instructions. Again, the storyteller's judgement is used to determine what is possible for the flame to do. |
Successes | Effects |
1 | The target begins to grow warm. No damage. |
2 | The target is hot too the touch. No damage. |
3 | The target is very hot to the touch. 1 level of aggravated damage to animate targets, soak difficulty 4. |
4 | The target begins to char. 2 levels of aggravated damage to animate targets, soak difficulty 5. |
5 | The target is smouldering. 2 levels of aggravated damage to animate targets, soak difficulty is 6. |
6 | The target is burning. 3 levels of aggravated damage to animate tissue, soak difficulty is 8. |
7 | The target is consumed in fire. 3 levels of aggravated damage, plus the target is on fire. Soak is a 9. Good luck. |
Note that the target must be within plain view of the brother, and he must be able to concentrate. One cannot concentrate when soaking damage, or making any other task rolls.