By Daniel Mitchell (tempest@yoyo.cc.monash.edu.au) for the Baga-Djimbiri
Attribute: Strength
System: The person receiving the sense determines the Realm. It is possible to use this with Nature or Prop -- the object in question will often act strangely in response to the sensory input. Scene may be used to either give the sense to more people or to give the power to an area. The number of successes determines the amount of information available; 5 successes will tell the caster anything.
System: Actor or Fae are the main realms for this, but Nature can be used to give it to normal animals. For each success gained, the Baga-Djimbiri is imbued with a Rage point. This Rage may be used in the same way as a Rage point normally would.
System: Actor or Fae are the usual realms for this, but it may also be used on any other thing to heal it gradually. Each success gained allows the Baga-Djimbiri to heal 1 wound of any type, including aggravated at any point. This lasts for the whole scene.
System: Actor or Fae are the only realms usable -- Scene can be used to imbue multiple people with this (Storyteller discretion). The number of successes determines the relative power and duration of the merging. The form may be dissipated before the alloted time by either spending 2 Willpower or Counterweaving.
Successes | Duration | Rage | Attribute bonuses | Delirium |
1 | 1 minute | 2 | Normal | Normal Delirium |
2 | 10 minutes | 4 | +1 Strength and Stamina | Normal Delerium |
3 | 20 minutes | 6 | +2 Strength and Stamina | -1 penalty to Delerium |
4 | 30 minutes | 8 Rage | +3 Strength and Stamina; +1 Dexterity | -1 penalty to Delerium |
5 | 1 hour | 10 | +4 Strength; +1 Dexterity; +3 Stamina | Will cause Delerium in anything |
System: The knowledge of this cantrip is highly restricted. Once the sacrifice is performed, the caster spends a permanent Dream point and all participants roll their Dream against their Silence. Every 3 successes summons a Bunyip spirit back from the dead until sunrise.
However, only certain creatures are worthy of sacrifice. The only things that can be sacrificed to call the Bunyip are a Black Spiral Dancer, a vampire, a Nephandus, a Dauntain or an Autumn Person.