Satori
By JW McCormack (Bela229559@aol.com) for the Klatka bloodline
Description
"Death is Easy, the children whispered, and Ghost closed his eyes, but he could not keep their minds from brushing his. He knew they believed those words. Why else did they shroud themselves in funeral garb; why else were their thin wrists scarred with razor-tracery delicate as spiderwebs? Why else did they make trysts in graveyards, starve themselves and kill their hunger with cigarettes, suck down their drinks, and swallow their exotic drugs with all the enthusiasm of children turned loose in a candy store? Why else did they love the vampires?"-- Poppy Z. Brite, Lost Souls
Whether they believe it or not, the Klatka try to convince many of their victims that the only state of true understanding, of true Golconda lies in death. Their discipline reflects this in its name and in its powers, most of which center on attacking hopes, ambitions, and dreams, as well as playing on the victim's fears.
* The Kiss of D'spayr
This is the Klatka's basic method of feeding.System: The player rolls his/her Willpower against a difficulty equal to the victim's Willpower. For each success, the victim loses one Willpower point, and the aggressor gains one.
** Visions of Lollipops
With this power, the Klatka steal their subject's dreams, giving causing them to lose any benefits from sleep. Instead, the subject suffers horrible nightmares and loses one Willpower for each night this power is in effect, while the Klatka, who gains one Willpower for each night it is in effect, has the subject's dreams.System: The player rolls his Empathy + Intelligence against a difficulty of the victim's Willpower. In this way, the Klatka supernaturally steals the opponent's dreams.
Successes | Duration
|
1 | One night
|
2 | Three nights
|
3 | A week
|
4 | Two weeks
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5 | Three weeks
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6 | A month
|
*** Mass Despair
Same as Kiss of D'spayr, but now the character using the power can drain a number of individuals equal to his Willpower at the same time.
**** Chant of Lies
The character reduces his subject to a quivering wreck by talking (or singing) to him about the hopelessness of the world.System: The player rolls Charisma + Expression (or Music alternatively) against a difficulty of 7. Every success makes the victim unable to perform any action besides crying or shivering for one turn.
***** The Ecxtasy of Death